Difference between revisions of "Arcane University:3DS Max for Skyrim"
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Latest revision as of 23:09, 26 November 2025
Autodesk 3ds Max is one of the major modeling and animation tools being used for TES5: Skyrim Modding.
- Check here how it is being set up: https://www.youtube.com/watch?v=sHq6jBFJr0g
- Tutorials from Autodesk 3ds Max Learning Channel: https://www.youtube.com/user/3dsMaxHowTos/playlists
- See SkinWrapping: https://www.youtube.com/watch?v=fuVOjCJ5r0w
- See Export: https://wiki.beyondskyrim.org/wiki/Arcane_University:3DS_MAX_Export
- See Vertex painting (For rigging): https://www.youtube.com/watch?v=3hi5W3W1hKI
- See how to rig a character for games in 3ds Max: https://www.youtube.com/watch?v=_gm_g8do32k&list=PLnKw1txyYzRlxh1-BT4CifPXC5TBg2vUd
- Modular Environments in 3ds Max https://www.youtube.com/watch?v=6--nQD1No-Y&list=PLxt9ZAGPLIpfczlW80ntY-__MqWmBU4sW
- How to Add New Bows to Skyrim with 3ds Max and NifSkope: File:Tutorial skyrim bows from 3ds.pdf
This article is a stub. Please add to it if you can.
| Skyrim Modding Tools | |
|---|---|
| Writing | |
| Concept Art | GIMP • Photoshop |
| 3D Art/Texturing/Animation | 3ds Max • GIMP • Blender • Maya • Mudbox • Paint.NET • Substance Painter • xNormal • ZBrush |
| Implementation | ChunkMerge • ck-cmd • NifSkope • Outfit Studio |
| SFX/Music | |