Difference between revisions of "Arcane University:3DS Max for Skyrim"

The Beyond Skyrim Wiki — Hosted by UESP
Jump to: navigation, search
(Created page with "Autodesk 3ds Max is one of the major modeling and animation tools being used for TES5:Skyrim Modding.")
 
(rm redundant category)
 
(8 intermediate revisions by 4 users not shown)
Line 1: Line 1:
Autodesk 3ds Max is one of the major modeling and animation tools being used for TES5:Sky[[rim Modding.
+
'''Autodesk 3ds Max''' is one of the major modeling and animation tools being used for TES5: Skyrim Modding.
 +
 
 +
*Check here how it is being set up: https://www.youtube.com/watch?v=sHq6jBFJr0g
 +
*Tutorials from Autodesk 3ds Max Learning Channel: https://www.youtube.com/user/3dsMaxHowTos/playlists
 +
*See SkinWrapping: https://www.youtube.com/watch?v=fuVOjCJ5r0w
 +
*See Export: https://wiki.beyondskyrim.org/wiki/Arcane_University:3DS_MAX_Export
 +
*See Vertex painting (For rigging): https://www.youtube.com/watch?v=3hi5W3W1hKI
 +
*See how to rig a character for games in 3ds Max: https://www.youtube.com/watch?v=_gm_g8do32k&list=PLnKw1txyYzRlxh1-BT4CifPXC5TBg2vUd
 +
*Modular Environments in 3ds Max https://www.youtube.com/watch?v=6--nQD1No-Y&list=PLxt9ZAGPLIpfczlW80ntY-__MqWmBU4sW
 +
*How to Add New Bows to Skyrim with 3ds Max and NifSkope: [[File:Tutorial_skyrim_bows_from_3ds.pdf]]
 +
 
 +
{{stub}}
 +
{{Template:Tools}}
 +
 
 +
[[Category:Arcane University-3D Art| ]]

Latest revision as of 23:09, 26 November 2025

Autodesk 3ds Max is one of the major modeling and animation tools being used for TES5: Skyrim Modding.

This article is a stub. Please add to it if you can.

Skyrim Modding Tools
Writing
Concept Art GIMPPhotoshop
3D Art/Texturing/Animation 3ds MaxGIMPBlenderMayaMudboxPaint.NETSubstance PainterxNormalZBrush
Implementation ChunkMergeck-cmdNifSkopeOutfit Studio
SFX/Music