File list
This special page shows all uploaded files.
Date | Name | Thumbnail | Size | Description | Versions |
---|---|---|---|---|---|
18:49, 26 June 2020 | DefaultShaderExample01.jpg (file) | 92 KB | 1 | ||
18:51, 26 June 2020 | DefaultShaderExample02.png (file) | 17 KB | 1 | ||
18:52, 26 June 2020 | DefaultShaderExample03.png (file) | 48 KB | 1 | ||
18:52, 26 June 2020 | DefaultShaderExample04.png (file) | 36 KB | 1 | ||
18:53, 26 June 2020 | EnvShader1.png (file) | 613 KB | 1 | ||
18:53, 26 June 2020 | EnvShader2.png (file) | 1.28 MB | 1 | ||
18:54, 26 June 2020 | EnvShader3.png (file) | 209 KB | 1 | ||
18:54, 26 June 2020 | NifMeshstructure01.png (file) | 5 KB | 1 | ||
18:55, 26 June 2020 | NifMeshstructure02.jpg (file) | 10 KB | 1 | ||
18:55, 26 June 2020 | TextureSlots03.png (file) | 169 KB | 1 | ||
18:55, 26 June 2020 | BScontrollers01.png (file) | 17 KB | 1 | ||
18:55, 26 June 2020 | BSshadersFlagsExport.png (file) | 569 KB | 1 | ||
18:56, 26 June 2020 | BSshadertypes01.png (file) | 13 KB | 1 | ||
18:50, 3 July 2020 | Atmora corrections.png (file) | 410 KB | 1 | ||
07:43, 19 August 2020 | Frequencies.png (file) | 115 KB | 1 | ||
09:14, 17 November 2020 | AtmoraLoadscreens.jpg (file) | 363 KB | 1 | ||
09:14, 17 November 2020 | AtmoraExplorer1.png (file) | 204 KB | 1 | ||
05:45, 24 December 2020 | LDHavok1.PNG (file) | 37 KB | 1 | ||
05:45, 24 December 2020 | LDHavok2.PNG (file) | 105 KB | 1 | ||
05:46, 24 December 2020 | LDHavok3.PNG (file) | 20 KB | 1 | ||
05:46, 24 December 2020 | LDHavok4.PNG (file) | 283 KB | 1 | ||
05:47, 24 December 2020 | LDHavok5.PNG (file) | 43 KB | 1 | ||
10:02, 24 December 2020 | PhysicalMaterial1.png (file) | 46 KB | 1 | ||
05:13, 29 December 2020 | Tutorial skyrim bows from 3ds.pdf (file) | 348 KB | 3ds workflow to make bows for Skyrim, including nifskope. | 1 | |
05:17, 29 December 2020 | Bernstein Mike ModularKits3d.pdf (file) | 21.12 MB | Bernstein_Mike_ModularKits3d | 1 | |
05:20, 29 December 2020 | Joosts Colour Wheel Visualiser (1).zip (file) | 24 KB | A tool to analyze the contained colours in a picture to help the artist understand the type of colour composition. | 1 | |
05:09, 19 November 2021 | World3.jpg (file) | 3 KB | A grey map is being used as a heightmap for world generation. | 1 | |
05:11, 19 November 2021 | World1.jpg (file) | 9 KB | A blank white Tamriel 3d heightmap world space was generated with a heightmap. | 1 | |
05:12, 19 November 2021 | World2.jpg (file) | 270 KB | A greyscale map for generating the Tamriel world space. | 1 | |
09:27, 30 November 2021 | Newhmsettings.png (file) | 14 KB | 1 |