Difference between revisions of "Arcane University:Concept Art Theory and Tutorials"

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Concept art is all about creating designs that work - but how do you know what works? Why does it work? There are things you need to know if you want to create good concepts. Below you will find links to various places where you can expand your knowledge.   
 
Concept art is all about creating designs that work - but how do you know what works? Why does it work? There are things you need to know if you want to create good concepts. Below you will find links to various places where you can expand your knowledge.   
  
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== Definitions ==
 +
Not sure what we mean by rendering, orthos, turnarounds and other weird concept art words? Consult our list of [https://wiki.beyondskyrim.org/wiki/Arcane_University:2D_definitions definitions].
  
 
== Digital Libraries ==
 
== Digital Libraries ==
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*Andrew Loomis: http://www.alexhays.com/loomis
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*[https://archive.org/search.php?query=creator%3A%22Loomis%2C+Andrew%22 Andrew Loomis]
*Color and Light by James Gurney  
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*'''[https://www.amazon.com/Color-Light-Realist-Painter-Gurney/dp/0740797719 Color and Light] by James Gurney - Super Recommended!'''
*Drawing on the Right side of the Brain by Betty Edwards  
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*[https://www.amazon.com/Drawing-Right-Side-Brain-Definitive/dp/1585429201 Drawing with the Right side of the Brain] by Betty Edwards  
*How to Draw: Drawing and Sketching Objects and Environments by Scott Robertson
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*[https://www.amazon.com/How-Draw-sketching-environments-imagination/dp/1933492732/ref=sr_1_1?crid=9KTWXC6LQR0&dchild=1&keywords=how+to+draw+scott+robertson&qid=1608749354&s=books&sprefix=how+to+draw+sc%2Cstripbooks-intl-ship%2C231&sr=1-1 How to Draw: Drawing and Sketching Objects and Environments] by Scott Robertson
*Framed Drawing Techniques by Marcos Mateu-Mestre  
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*[https://www.amazon.com/Framed-Drawing-Techniques-Mastering-Storytelling/dp/1624650406 Framed Drawing Techniques] by Marcos Mateu-Mestre  
*Framed Perspective Vol. 1 by Marcos Mateu-Mestre
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*[https://www.amazon.com/Framed-Perspective-Vol-Technical-Storytelling/dp/1624650309/ref=pd_sbs_1?pd_rd_w=xwWdp&pf_rd_p=ed1e2146-ecfe-435e-b3b5-d79fa072fd58&pf_rd_r=PA0V91PHQTWKT2X9MGXF&pd_rd_r=36197415-4678-4e7a-9b62-c3d44f9fca01&pd_rd_wg=yZiJ0&pd_rd_i=1624650309&psc=1 Framed Perspective Vol. 1] by Marcos Mateu-Mestre
*Framed Perspective Vol. 2 by Marcos Mateu-Mestre
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*[https://www.amazon.com/Framed-Perspective-Vol-Technical-Characters/dp/1624650325/ref=sr_1_2?crid=3UQTRPI6U8TUZ&dchild=1&keywords=framed+perspective+vol.+1&qid=1608749259&s=books&sprefix=framed+perspective+vol.+2%2Cstripbooks-intl-ship%2C-1&sr=1-2 Framed Perspective Vol. 2] by Marcos Mateu-Mestre
 
+
  
 
== Fundamentals ==
 
== Fundamentals ==
Fundamentals are '''essential''' and required knowledge for anyone who wants to create good designs. Consider these mandatory.
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Fundamentals are '''essential''' and required knowledge for anyone who wants to create good designs.  
  
  
 +
*[https://conceptartempire.com/what-are-the-fundamentals What are art fundamentals?] by Concept Art Empire. Read this first!
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If you have little to no experience in drawing, you'll most likely be directed to [https://drawabox.com/lessons Drawabox] for your first assignment in the Arcane University. The assingment is to complete the Drawabox Lessons 0 to 7. This is a great place to grasp form, shape, construction and mastering lines. Please feel free to check in with us after finishing a lesson!
 +
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*[https://www.youtube.com/watch?v=qMH_J_vcoqE Primary, Secondary and Tertiary Shapes] by Blender
 
*[https://www.youtube.com/playlist?list=PLeLw9TDyBUdWiqly-CV07oNJo6_TYsLNY The Core] by Nathan Fowkes
 
*[https://www.youtube.com/playlist?list=PLeLw9TDyBUdWiqly-CV07oNJo6_TYsLNY The Core] by Nathan Fowkes
*[https://www.youtube.com/playlist?list=PLeLw9TDyBUdXuuL8bvvf2__dmNN4qINF8 Landscapes and Environments] by John Burton
 
 
*[https://www.artistsnetwork.com/art-mediums/drawing/learn-to-draw-perspective The Beginning Artist’s Guide to Perspective Drawing] by Artists Network
 
*[https://www.artistsnetwork.com/art-mediums/drawing/learn-to-draw-perspective The Beginning Artist’s Guide to Perspective Drawing] by Artists Network
 
*[https://www.youtube.com/playlist?list=PLLmXZMqb_9sbNLM83NrM005vRQHw1yTKn 10 Minutes to Better Painting] by Marco Bucci  
 
*[https://www.youtube.com/playlist?list=PLLmXZMqb_9sbNLM83NrM005vRQHw1yTKn 10 Minutes to Better Painting] by Marco Bucci  
 
*[https://www.youtube.com/watch?v=gYlsluVZA6c&ab_channel=koizu How to Draw Form: Basics for Drawing Characters in 3D]
 
*[https://www.youtube.com/watch?v=gYlsluVZA6c&ab_channel=koizu How to Draw Form: Basics for Drawing Characters in 3D]
 
*[https://www.youtube.com/watch?v=S1eR1rcPlHc Cloth and Drapery]
 
*[https://www.youtube.com/watch?v=S1eR1rcPlHc Cloth and Drapery]
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*[https://www.youtube.com/playlist?list=PLT-OVqhGxnWlG3OFZ95H2El2qG--WViiM Primitive Painting] by James Patel
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*[https://www.youtube.com/playlist?list=PLeLw9TDyBUdXuuL8bvvf2__dmNN4qINF8 Landscapes and Environments] by John Burton
 
*[https://www.youtube.com/watch?v=fsQ7eTmR27U&t=752s&ab_channel=FZDSCHOOL Environmental Composition - Basics for camera placement in Perspective] by FZD
 
*[https://www.youtube.com/watch?v=fsQ7eTmR27U&t=752s&ab_channel=FZDSCHOOL Environmental Composition - Basics for camera placement in Perspective] by FZD
*[https://www.youtube.com/watch?v=2T7cDY7YDsg&t Basic head drawing part 1] by Steve Huston. (Other parts are available at New Masters Academy, this one is already great for the basics)
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*[https://www.youtube.com/watch?v=KvtYJJJNjuo Perspective webinar] by Marshall Vandruff
  
 
==Concept Art==
 
==Concept Art==
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[https://www.ctrlpaint.com/concept-art-playbook CTRLpaint’s Concept Art PlayBook] is a mini course in how you might draw various assets in concept art.  
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*[https://www.ctrlpaint.com/concept-art-playbook CTRLpaint’s Concept Art PlayBook] mini course in how you might draw various assets in concept art.  
 
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[https://www.youtube.com/watch?v=IS7w85UGa0g&ab_channel=POLYCOSM Coherent Shape Language For Character Design] is a very important video to watch when it comes to creating ''good, harmonious designs that fit''.
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[https://www.diva-portal.org/smash/get/diva2:637902/FULLTEXT01.pdf How Can a Character's Personality be Conveyed Visually, through Shape]
+
  
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*[https://www.youtube.com/watch?v=IS7w85UGa0g&ab_channel=POLYCOSM Coherent Shape Language For Character Design] How to create ''good, harmonious designs that fit'' by Polycosm
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*[https://www.waltdisney.org/sites/default/files/2020-04/T%26T_ShapeLang_v9.pdf Shape Language Tips and Tricks] By the Walt Disney Family Musem
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*[https://www.diva-portal.org/smash/get/diva2:637902/FULLTEXT01.pdf How Can a Character's Personality be Conveyed Visually, through Shape] by Hanna Ekstrom
  
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*[https://www.youtube.com/watch?v=m6MECUk0vMQ&list=PLeLw9TDyBUdU0_Dix_SklcBnijndBcTYu Character design with Wouter Tulp, hosted by Bobby Chiu] Mini series on character design, full class on Schoolism.
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*[https://www.youtube.com/playlist?list=PLOYRby1XOAfGHHq1MP9RzYodp_fliabFx Environment Design] by Robert Neag, the workshop is still a work in progress (dec. 2020) and the workshops are live in the Ethan Becker Discord. But the homework and the information are extremely valuable. [https://imgur.com/gallery/cCSF4L6 Assignments]
  
 
==Traditional Medium==
 
==Traditional Medium==
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*[https://www.youtube.com/watch?v=C3lApsNmdwM Traditional Mediums] by FZD
 
*[https://www.youtube.com/watch?v=C3lApsNmdwM Traditional Mediums] by FZD
  
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==Tools==
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*[[File:Joosts_Colour_Wheel_Visualiser_(1).zip ‎]] a tool to let you study the colour composition of a picture
  
  
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[https://www.youtube.com/user/FZDSCHOOL FZD Design] talks about concept art in the industry.  
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*[https://www.youtube.com/user/FZDSCHOOL FZD Design] talks about concept art in the industry.  
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*[https://www.youtube.com/channel/UCI8GDFj5BQCQrSHITFebzkA Modern Day James]
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*[https://etheringtonbrothers.tumblr.com/post/184147459832/the-only-way-to-combat-the-lack-of-funding-in-arts How to Think when you Draw]: 200 Quick and Easy Tutorials
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--- More about Anatomy (essentials for rendering)---
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*[https://www.youtube.com/watch?v=2T7cDY7YDsg&t Basic head drawing part 1] by Steve Huston. (New Masters Academy)
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 +
 
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--- More about Values (essentials for rendering)---
  
[https://www.youtube.com/channel/UCI8GDFj5BQCQrSHITFebzkA Modern Day James]  
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*[https://www.schoolism.com/school.php?id=33 Essentials of Realism] by Jonathan Hardesty (Paid)
  
[https://etheringtonbrothers.tumblr.com/post/184147459832/the-only-way-to-combat-the-lack-of-funding-in-arts How to Think when you Draw]: 200 Quick and Easy Tutorials
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*[https://www.youtube.com/watch?v=nnhj5efzN_w& Learn to see like a painter] by Marcco Bucci (and the rest of his content)
  
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*[https://www.youtube.com/watch?v=7fLV5ezO64w Ambient Occlusion (and Ambient Light) for Painters] by Marcco Bucci
  
--- More about Values ---
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*[https://www.youtube.com/watch?v=gwLQ0cDb4cE& Understanding Shadow Colors (Ambient Light Part 2)] by Marcco Bucci
  
[https://www.schoolism.com/school.php?id=33 Essentials of Realism] by Jonathan Hardesty (Paid)
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*[https://www.youtube.com/watch?v=YIFPKktvBBk Portrait Painting of Marie] - Jonathan Hardesty Live Painting Demo
  
[https://www.youtube.com/watch?v=nnhj5efzN_w& Learn to see like a painter] by Marcco Bucci (and the rest of his content)
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*[https://www.youtube.com/watch?v=ax130yILbw0 Art Fundamentals: Values] by Clint Cearley (and the rest of his content)
  
[https://www.youtube.com/watch?v=7fLV5ezO64w Ambient Occlusion (and Ambient Light) for Painters] by Marcco Bucci
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*[https://www.youtube.com/watch?v=Q6-NhdEPKGk& Digital Painting: Understanding values] by James Douglas
  
[https://www.youtube.com/watch?v=gwLQ0cDb4cE& Understanding Shadow Colors (Ambient Light Part 2)] by Marcco Bucci
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*[https://www.youtube.com/watch?v=w3zVGXSw_d8& Edges in Painting - Digital Painting 3] by James Douglas
  
[https://www.youtube.com/watch?v=YIFPKktvBBk Portrait Painting of Marie] - Jonathan Hardesty Live Painting Demo
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*[https://www.youtube.com/watch?v=LrHfrncvODQ Top 5 Shading Mistakes] by Stan Prokopenko
  
[https://www.youtube.com/watch?v=ax130yILbw0 Art Fundamentals: Values] by Clint Cearley (and the rest of his content)
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*[https://www.youtube.com/watch?v=YhhkJjc1OAk How Painters Use Squinting] by Sycra (and the rest of his content)
  
[https://www.youtube.com/watch?v=Q6-NhdEPKGk& Digital Painting: Understanding values] by James Douglas
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*[https://www.youtube.com/watch?v=g2fZdGZKP1k Understanding Colour and Value] by Sycra
  
[https://www.youtube.com/watch?v=w3zVGXSw_d8& Edges in Painting - Digital Painting 3] by James Douglas
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*[https://www.youtube.com/playlist?list=PL04ASK6GO_oXcH5lqD859sEOZUDqm5Fl- Free Composition Lessons] by Chris Legaspi
  
[https://www.youtube.com/watch?v=LrHfrncvODQ Top 5 Shading Mistakes] by Stan Prokopenko
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*[https://www.youtube.com/channel/UChcTg1TA4DVe4QnK7WFdPlA Nathan Fawkes Collection] by Nathan Fowkes
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*[https://www.youtube.com/watch?v=gpeB_uJfP38&ab_channel=FZDSCHOOL Intro to Digital Painting] by FZD
  
[https://www.youtube.com/watch?v=YhhkJjc1OAk How Painters Use Squinting] by Sycra (and the rest of his content)
 
  
[https://www.youtube.com/watch?v=g2fZdGZKP1k Understanding Colour and Value] by Sycra
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--- More about Color and Light (essentials for rendering)---
  
[https://www.youtube.com/playlist?list=PL04ASK6GO_oXcH5lqD859sEOZUDqm5Fl- Free Composition Lessons] by Chris Legaspi
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*[https://www.schoolism.com/school.php?id=30 Painting with Light and Color] by Dice Tsutsumi and Robert Kondo (PAID)
  
[https://www.youtube.com/channel/UChcTg1TA4DVe4QnK7WFdPlA Everything by Nathan Fowkes]
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*[https://www.schoolism.com/school.php?id=22 All Schoolism Content] by Nathan Fowkes (PAID)
  
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*[https://www.youtube.com/watch?v=Qj1FK8n7WgY&t Understanding Colour] by Blenderguru
  
--- More about Color and Light ---
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*Again, the book [https://www.amazon.com/Color-Light-Realist-Painter-Gurney/dp/0740797719 Colour and Light by James Gurney.]
  
[https://www.schoolism.com/school.php?id=30 Painting with Light and Color] by Dice Tsutsumi and Robert Kondo (PAID)
 
  
[https://www.schoolism.com/school.php?id=22 All Schoolism Content] by Nathan Fowkes (PAID)
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--- More about Composition and Design ---
  
Again, the book Colour and Light by James Gurney.  
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*[https://www.youtube.com/watch?v=O8i7OKbWmRM&t Understanding Composition] by Blenderguru
  
  

Latest revision as of 13:16, 31 March 2022

< Arcane University:Concept Art

Here you will find external resources on a variety of 2D subjects for beginners and experienced artists alike.

Concept art is all about creating designs that work - but how do you know what works? Why does it work? There are things you need to know if you want to create good concepts. Below you will find links to various places where you can expand your knowledge.


Definitions[edit]

Not sure what we mean by rendering, orthos, turnarounds and other weird concept art words? Consult our list of definitions.

Digital Libraries[edit]

Extensive video libraries that cover a multitude of subjects with short videos. If you watch all of these you will be more than ready to apply for a project. Depending on your skill level you may want to watch all of them or pick out specific ones.



Books[edit]

For those who learn by reading rather than watching. These may be available at your local library.


Fundamentals[edit]

Fundamentals are essential and required knowledge for anyone who wants to create good designs.



If you have little to no experience in drawing, you'll most likely be directed to Drawabox for your first assignment in the Arcane University. The assingment is to complete the Drawabox Lessons 0 to 7. This is a great place to grasp form, shape, construction and mastering lines. Please feel free to check in with us after finishing a lesson!


Concept Art[edit]

Resources specifically aimed at bettering your Concept Art skills. Highly recommended!


Traditional Medium[edit]

Resources specifically for the artists working with traditional mediums such as pen and paper.



Tools[edit]


Further Learning[edit]

“The more I live, the more I learn. The more I learn, the more I realize, the less I know.” – Michel Legrand


  • FZD Design talks about concept art in the industry.


--- More about Anatomy (essentials for rendering)---


--- More about Values (essentials for rendering)---


--- More about Color and Light (essentials for rendering)---


--- More about Composition and Design ---