Arcane University: Concept Art Theory and Tutorials
Here you will find external resources on a variety of 2D subjects for beginners and experienced artists alike.
Concept art is all about creating designs that work - but how do you know what works? Why does it work? There are things you need to know if you want to create good concepts. Below you will find links to various places where you can expand your knowledge.
Contents
Digital Libraries
Extensive video libraries that cover a multitude of subjects with short videos. If you watch all of these you will be more than ready to apply for a project. Depending on your skill level you may want to watch all of them or pick out specific ones.
- CTRLpaint.com introduction to the fundamentals of drawing and concept art
- Proko.com anatomy and portraits
- Schoolism.com [PAID] classes with lesson plans.
Books
For those who learn by reading rather than watching. These may be available at your local library.
- Andrew Loomis: http://www.alexhays.com/loomis
- Color and Light by James Gurney
- Drawing on the Right side of the Brain by Betty Edwards
- How to Draw: Drawing and Sketching Objects and Environments by Scott Robertson
- Framed Drawing Techniques by Marcos Mateu-Mestre
- Framed Perspective Vol. 1 by Marcos Mateu-Mestre
- Framed Perspective Vol. 2 by Marcos Mateu-Mestre
Fundamentals
Fundamentals are essential and required knowledge for anyone who wants to create good designs. Consider these mandatory.
- The Core by Nathan Fowkes
- Landscapes and Environments by John Burton
- The Beginning Artist’s Guide to Perspective Drawing by Artists Network
- 10 Minutes to Better Painting by Marco Bucci
- How to Draw Form: Basics for Drawing Characters in 3D
- Cloth and Drapery
- Environmental Composition - Basics for camera placement in Perspective by FZD
- Basic head drawing part 1 by Steve Huston. (Other parts are available at New Masters Academy, this one is already great for the basics)
- Perspective webinar by Marshall Vandruff Marshall is well known to be one of the best perspective teachers out there. His knowledge applies into different fields of art, from props, environments to figures.
Concept Art
Resources specifically aimed at bettering your Concept Art skills. Highly recommended!
CTRLpaint’s Concept Art PlayBook is a mini course in how you might draw various assets in concept art.
Coherent Shape Language For Character Design is a very important video to watch when it comes to creating good, harmonious designs that fit.
How Can a Character's Personality be Conveyed Visually, through Shape
Character design with Wouter Tulp, hosted by Bobby Chiu This is a mini series on the paid course of Wouter Tulp's character design course on Schoolism. This should give a better overview on how characters are properly set up.
Traditional Medium
Resources specifically for the artists working with traditional mediums such as pen and paper.
- Draw A Box Lessons by Irshad Karim
- Traditional Mediums by FZD
Further Learning
“The more I live, the more I learn. The more I learn, the more I realize, the less I know.” – Michel Legrand
FZD Design talks about concept art in the industry.
How to Think when you Draw: 200 Quick and Easy Tutorials
--- More about Values ---
Essentials of Realism by Jonathan Hardesty (Paid)
Learn to see like a painter by Marcco Bucci (and the rest of his content)
Ambient Occlusion (and Ambient Light) for Painters by Marcco Bucci
Understanding Shadow Colors (Ambient Light Part 2) by Marcco Bucci
Portrait Painting of Marie - Jonathan Hardesty Live Painting Demo
Art Fundamentals: Values by Clint Cearley (and the rest of his content)
Digital Painting: Understanding values by James Douglas
Edges in Painting - Digital Painting 3 by James Douglas
Top 5 Shading Mistakes by Stan Prokopenko
How Painters Use Squinting by Sycra (and the rest of his content)
Understanding Colour and Value by Sycra
Free Composition Lessons by Chris Legaspi
--- More about Color and Light ---
Painting with Light and Color by Dice Tsutsumi and Robert Kondo (PAID)
All Schoolism Content by Nathan Fowkes (PAID)
Again, the book Colour and Light by James Gurney.