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BS Atmora Logo.png
Main Site Atmora: Expedición al Norte
Setting el continente helado al norte de Tamriel, Atmora
Current Version 0.988 (August 2019)
Start Date 01.03.2015

Atmora: Expedición al Norte es un proyecto bajo el estandarte de Beyond Skyrim que pretende recrear el continente de Atmora en la Cuarta Era.

The lost continent of Atmora, as its borders might have been. The real coastline, of course, remains unclear due to the great Frostfall
The position of Atmora, north of Tamriel

Las sombras del pasado se extienden más allá del Mar de los Fantasmas. Están escondiendo recuerdos oscuros, envueltos en misterio. ¿Tienes el coraje de desvelarlos? ¿Arriesgarías tu vida para embarcarte en una aventura en territorio desconocido? ¿A un lugar que se dice que es más hostil y desolado que cualquier otro? Si es así, bienvenido a bordo, viajero. La expedición aguarda.

Gestión de Equipo

Una fusión, la acción de reunir parches y recursos basados en la construcción maestra reciente, ocurre al final de cada ciclo, un período para crear contenido nuevo, cada 4 meses. Una vez realizada la fusión, hay disponible una nueva versión de compilación maestra y el ciclo comienza de nuevo. Al final de un ciclo, los miembros son honrados por sus contribuciones y los reclutas pueden convertirse en miembros de pleno derecho. Los miembros inactivos son eliminados o degradados al estado de invitado. En la nueva compilación maestra, se crea LOD, luego se distribuye el paquete, y en una reunión llamada “conferencia de programación” para el nuevo ciclo, se discuten y deciden los reclamos y los hitos.

El equipo está estructurado en varios departamentos. Cada departamento tiene un líder de departamento y hay tres directores en el equipo. La comunicación diaria se realiza a través del servidor de Discord como es habitual en la Comunidad de BS.

Open Departments for Applicants

  • Implementation
  • 3D-Environment Art
  • 3D-Character Art
  • Voice Acting (Audio)

Other Departments

  • Writing
  • Concept Artist
  • Level Design
  • Music/Composition (Audio)
  • Sound Design (Audio)
  • Testing and Quality Assurance
  • Supporter (situational, specific people)


Application happens via the recruitment discord of the team. The address is https://discord.gg/aHMpsCC.

If the applicant and the team want to cooperate, they will be invited in the development discord; introduce themselves and be welcomed by the team.

Technical Support will be given during the process of learning and achieving higher quality.

Trailers

Fan Videos

Official pages

Cooperation

The geography and lore of Atmora are closely related to Roscrea:Voices of the Deep. For that reason, we share our conceptual artwork, and parts of our textures and meshes and writing. We also support the team with members who work in both teams.

With Iliac Bay:Tower of Dawn, we have a project of sharing rock assets. With Morrowind:The Star-Wounded East, we share our custom ice assets. We might also work on Vulcano assets with both teams in the future. There are a few main characters that originate in Cyrodiil, so we plan to cooperate on these characters with the team of Cyrodiil:The Seat of Sundered Kings. We also received meshes for a creature from Cyrodiil.

For further extending the ties to the BS world, an additional Khajit character was planned and partly implemented for the beginning of the Main Quest, in cooperation with the Elsweyr:Sugar and Blood team. We also cooperated on custom weathers.

On top of that, Atmora strongly supports the cross-provincial teams of Arcane University, Public Relations Department and general pan-BS Development Server cooperation.

Even outside of the great Beyond Skyrim family, we are also very happy that many independent Nexus veterans, tool creators and other teams like Skyblivion, Skywind, Thras, Draketand, WTB, Olenveld and a few more support us.


Gameplay Concept

There are five pillars to support the gameplay:

1) Frostfall Survival: From the beginning, Atmora was planned as an expansion to serve Frostfall gameplay. It is a basic idea to address the remaining core RPG fans with slightly expanded gameplay options and depth. On top of that, we added more gameplay options that fit the background and the lore to smoothen gameplay and make role play even more interesting.

2) Arctic Landscape: It is a unique land to explore and spectate: creatures and structures, weathers and effects that cannot be seen elsewhere. A unique landscape.

3) The Prestory to the Legendary Dragonborn:" The story is driven more linear in segments, and from time to time told by sequences, that reveal ties to the legacy of Alduin.

4) The Origin of Man: A yet unseen primal society associated with the stone age, bronze age and dark age subcultures, which developed their own unique philosophies to survive, and ultimately a timeline that culminated into the events we know from early Skyrims history.

5) The Moral Dilemma A story that is driven by a few characters, choices and a personal level of confrontation.

General Information

Characters
Biographical descriptions of people from the region
Culture
Religion, linguistics and other cultural information
Factions
Descriptions of the various orders and guilds in existence
Fauna
An archive of known creatures and constructs
Flora
Information about the plants that can be found growing in the area
History
A history of the region, containing timelines chronicling the major events
Library
A compilation of important writings from the region
Magic
Information about the different forms of magic in the region
Places
Information and maps about the various locations within the region
Transportation
Details of the different modes of transportation in the region

Miscellaneous Information

See Also

For gameplay information, please visit: