Atmora:Main Page/es
Main Site | Atmora: Expedición al Norte |
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Setting | el continente helado al norte de Tamriel, Atmora |
Current Version | 0.988 (August 2019) |
Start Date | 01.03.2015 |
Atmora: Expedición al Norte es un proyecto bajo el estandarte de Beyond Skyrim que pretende recrear el continente de Atmora en la Cuarta Era.
Las sombras del pasado se extienden más allá del Mar de los Fantasmas. Están escondiendo recuerdos oscuros, envueltos en misterio. ¿Tienes el coraje de desvelarlos? ¿Arriesgarías tu vida para embarcarte en una aventura en territorio desconocido? ¿A un lugar que se dice que es más hostil y desolado que cualquier otro? Si es así, bienvenido a bordo, viajero. La expedición aguarda.
Contents
Gestión de Equipo
Una fusión, la acción de reunir parches y recursos basados en la construcción maestra reciente, ocurre al final de cada ciclo, un período para crear contenido nuevo, cada 4 meses. Una vez realizada la fusión, hay disponible una nueva versión de compilación maestra y el ciclo comienza de nuevo. Al final de un ciclo, los miembros son honrados por sus contribuciones y los reclutas pueden convertirse en miembros de pleno derecho. Los miembros inactivos son eliminados o degradados al estado de invitado. En la nueva compilación maestra, se crea LOD, luego se distribuye el paquete, y en una reunión llamada “conferencia de programación” para el nuevo ciclo, se discuten y deciden los reclamos y los hitos.
El equipo está estructurado en varios departamentos. Cada departamento tiene un líder de departamento y hay tres directores en el equipo. La comunicación diaria se realiza a través del servidor de Discord como es habitual en la Comunidad de BS.
Open Departments for Applicants
- Implementation
- 3D-Environment Art
- 3D-Character Art
- Voice Acting (Audio)
Other Departments
- Writing
- Concept Artist
- Level Design
- Music/Composition (Audio)
- Sound Design (Audio)
- Testing and Quality Assurance
- Supporter (situational, specific people)
Application happens via the recruitment discord of the team.
The address is https://discord.gg/aHMpsCC.
If the applicant and the team want to cooperate, they will be invited in the development discord; introduce themselves and be welcomed by the team.
Technical Support will be given during the process of learning and achieving higher quality.
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Trailers
- The first trailer of "Atmora", released by Shinji72
- The second trailer of "Atmora", released by the team itself
Fan Videos
- A fan video with some Q&A, released by StraightUpIrish in cooperation with the team
- A preview by a fan in french
Official pages
Cooperation
The geography and lore of Atmora are closely related to Roscrea:Voices of the Deep. For that reason, we share our conceptual artwork, and parts of our textures and meshes and writing. We also support the team with members who work in both teams.
With Iliac Bay:Tower of Dawn, we have a project of sharing rock assets. With Morrowind:The Star-Wounded East, we share our custom ice assets. We might also work on Vulcano assets with both teams in the future. There are a few main characters that originate in Cyrodiil, so we plan to cooperate on these characters with the team of Cyrodiil:The Seat of Sundered Kings. We also received meshes for a creature from Cyrodiil.
For further extending the ties to the BS world, an additional Khajit character was planned and partly implemented for the beginning of the Main Quest, in cooperation with the Elsweyr:Sugar and Blood team. We also cooperated on custom weathers.
On top of that, Atmora strongly supports the cross-provincial teams of Arcane University, Public Relations Department and general pan-BS Development Server cooperation.
Even outside of the great Beyond Skyrim family, we are also very happy that many independent Nexus veterans, tool creators and other teams like Skyblivion, Skywind, Thras, Draketand, WTB, Olenveld and a few more support us.
Gameplay Concept
There are five pillars to support the gameplay:
1) Frostfall Survival: From the beginning, Atmora was planned as an expansion to serve Frostfall gameplay. It is a basic idea to address the remaining core RPG fans with slightly expanded gameplay options and depth. On top of that, we added more gameplay options that fit the background and the lore to smoothen gameplay and make role play even more interesting.
2) Arctic Landscape: It is a unique land to explore and spectate: creatures and structures, weathers and effects that cannot be seen elsewhere. A unique landscape.
3) The Prestory to the Legendary Dragonborn:" The story is driven more linear in segments, and from time to time told by sequences, that reveal ties to the legacy of Alduin.
4) The Origin of Man: A yet unseen primal society associated with the stone age, bronze age and dark age subcultures, which developed their own unique philosophies to survive, and ultimately a timeline that culminated into the events we know from early Skyrims history.
5) The Moral Dilemma A story that is driven by a few characters, choices and a personal level of confrontation.
General Information
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Miscellaneous Information
See Also
- For gameplay information, please visit: