Difference between revisions of "Arcane University:Concept Art Theory and Tutorials"

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Concept art is all about creating designs that work - but how do you know what works? Why does it work? There are things you need to know if you want to create good concepts. Below you will find links to various places where you can expand your knowledge.   
 
Concept art is all about creating designs that work - but how do you know what works? Why does it work? There are things you need to know if you want to create good concepts. Below you will find links to various places where you can expand your knowledge.   
  
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== Definitions ==
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Not sure what we mean by rendering, orthos, turnarounds and other weird concept art words? Consult our list of [https://wiki.beyondskyrim.org/wiki/Arcane_University:2D_definitions definitions].
  
 
== Digital Libraries ==
 
== Digital Libraries ==
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*[https://archive.org/search.php?query=creator%3A%22Loomis%2C+Andrew%22 Andrew Loomis]
 
*[https://archive.org/search.php?query=creator%3A%22Loomis%2C+Andrew%22 Andrew Loomis]
*[https://www.amazon.com/Color-Light-Realist-Painter-Gurney/dp/0740797719 Color and Light] by James Gurney  
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*'''[https://www.amazon.com/Color-Light-Realist-Painter-Gurney/dp/0740797719 Color and Light] by James Gurney - Super Recommended!'''
 
*[https://www.amazon.com/Drawing-Right-Side-Brain-Definitive/dp/1585429201 Drawing with the Right side of the Brain] by Betty Edwards  
 
*[https://www.amazon.com/Drawing-Right-Side-Brain-Definitive/dp/1585429201 Drawing with the Right side of the Brain] by Betty Edwards  
 
*[https://www.amazon.com/How-Draw-sketching-environments-imagination/dp/1933492732/ref=sr_1_1?crid=9KTWXC6LQR0&dchild=1&keywords=how+to+draw+scott+robertson&qid=1608749354&s=books&sprefix=how+to+draw+sc%2Cstripbooks-intl-ship%2C231&sr=1-1 How to Draw: Drawing and Sketching Objects and Environments] by Scott Robertson
 
*[https://www.amazon.com/How-Draw-sketching-environments-imagination/dp/1933492732/ref=sr_1_1?crid=9KTWXC6LQR0&dchild=1&keywords=how+to+draw+scott+robertson&qid=1608749354&s=books&sprefix=how+to+draw+sc%2Cstripbooks-intl-ship%2C231&sr=1-1 How to Draw: Drawing and Sketching Objects and Environments] by Scott Robertson
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== Fundamentals ==
 
== Fundamentals ==
Fundamentals are '''essential''' and required knowledge for anyone who wants to create good designs. Consider these mandatory.
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Fundamentals are '''essential''' and required knowledge for anyone who wants to create good designs.  
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*[https://conceptartempire.com/what-are-the-fundamentals What are art fundamentals?] by Concept Art Empire. Read this first!
  
  
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If you have little to no experience in drawing, you'll most likely be directed to [https://drawabox.com/lessons Drawabox] for your first assignment in the Arcane University. The assingment is to complete the Drawabox Lessons 0 to 7. This is a great place to grasp form, shape, construction and mastering lines. Please feel free to check in with us after finishing a lesson!
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*[https://www.youtube.com/watch?v=qMH_J_vcoqE Primary, Secondary and Tertiary Shapes] by Blender
 
*[https://www.youtube.com/playlist?list=PLeLw9TDyBUdWiqly-CV07oNJo6_TYsLNY The Core] by Nathan Fowkes
 
*[https://www.youtube.com/playlist?list=PLeLw9TDyBUdWiqly-CV07oNJo6_TYsLNY The Core] by Nathan Fowkes
*[https://www.youtube.com/playlist?list=PLeLw9TDyBUdXuuL8bvvf2__dmNN4qINF8 Landscapes and Environments] by John Burton
 
 
*[https://www.artistsnetwork.com/art-mediums/drawing/learn-to-draw-perspective The Beginning Artist’s Guide to Perspective Drawing] by Artists Network
 
*[https://www.artistsnetwork.com/art-mediums/drawing/learn-to-draw-perspective The Beginning Artist’s Guide to Perspective Drawing] by Artists Network
 
*[https://www.youtube.com/playlist?list=PLLmXZMqb_9sbNLM83NrM005vRQHw1yTKn 10 Minutes to Better Painting] by Marco Bucci  
 
*[https://www.youtube.com/playlist?list=PLLmXZMqb_9sbNLM83NrM005vRQHw1yTKn 10 Minutes to Better Painting] by Marco Bucci  
 
*[https://www.youtube.com/watch?v=gYlsluVZA6c&ab_channel=koizu How to Draw Form: Basics for Drawing Characters in 3D]
 
*[https://www.youtube.com/watch?v=gYlsluVZA6c&ab_channel=koizu How to Draw Form: Basics for Drawing Characters in 3D]
 
*[https://www.youtube.com/watch?v=S1eR1rcPlHc Cloth and Drapery]
 
*[https://www.youtube.com/watch?v=S1eR1rcPlHc Cloth and Drapery]
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*[https://www.youtube.com/playlist?list=PLT-OVqhGxnWlG3OFZ95H2El2qG--WViiM Primitive Painting] by James Patel
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*[https://www.youtube.com/playlist?list=PLeLw9TDyBUdXuuL8bvvf2__dmNN4qINF8 Landscapes and Environments] by John Burton
 
*[https://www.youtube.com/watch?v=fsQ7eTmR27U&t=752s&ab_channel=FZDSCHOOL Environmental Composition - Basics for camera placement in Perspective] by FZD
 
*[https://www.youtube.com/watch?v=fsQ7eTmR27U&t=752s&ab_channel=FZDSCHOOL Environmental Composition - Basics for camera placement in Perspective] by FZD
*[https://www.youtube.com/watch?v=KvtYJJJNjuo Perspective webinar] by Marshall Vandruff.
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*[https://www.youtube.com/watch?v=KvtYJJJNjuo Perspective webinar] by Marshall Vandruff
  
 
==Concept Art==
 
==Concept Art==
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*[https://www.ctrlpaint.com/concept-art-playbook CTRLpaint’s Concept Art PlayBook] mini course in how you might draw various assets in concept art.  
 
*[https://www.ctrlpaint.com/concept-art-playbook CTRLpaint’s Concept Art PlayBook] mini course in how you might draw various assets in concept art.  
  
*[https://www.youtube.com/watch?v=IS7w85UGa0g&ab_channel=POLYCOSM Coherent Shape Language For Character Design] How to create ''good, harmonious designs that fit''.
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*[https://www.youtube.com/watch?v=IS7w85UGa0g&ab_channel=POLYCOSM Coherent Shape Language For Character Design] How to create ''good, harmonious designs that fit'' by Polycosm
 
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*[https://www.waltdisney.org/sites/default/files/2020-04/T%26T_ShapeLang_v9.pdf Shape Language Tips and Tricks] By the Walt Disney Family Musem
*[https://www.diva-portal.org/smash/get/diva2:637902/FULLTEXT01.pdf How Can a Character's Personality be Conveyed Visually, through Shape]
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*[https://www.diva-portal.org/smash/get/diva2:637902/FULLTEXT01.pdf How Can a Character's Personality be Conveyed Visually, through Shape] by Hanna Ekstrom
  
 
*[https://www.youtube.com/watch?v=m6MECUk0vMQ&list=PLeLw9TDyBUdU0_Dix_SklcBnijndBcTYu Character design with Wouter Tulp, hosted by Bobby Chiu] Mini series on character design, full class on Schoolism.
 
*[https://www.youtube.com/watch?v=m6MECUk0vMQ&list=PLeLw9TDyBUdU0_Dix_SklcBnijndBcTYu Character design with Wouter Tulp, hosted by Bobby Chiu] Mini series on character design, full class on Schoolism.
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*[https://www.youtube.com/watch?v=C3lApsNmdwM Traditional Mediums] by FZD
 
*[https://www.youtube.com/watch?v=C3lApsNmdwM Traditional Mediums] by FZD
  
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==Tools==
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*[[File:Joosts_Colour_Wheel_Visualiser_(1).zip ‎]] a tool to let you study the colour composition of a picture
  
  
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--- More about Anatomy ---
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--- More about Anatomy (essentials for rendering)---
 
*[https://www.youtube.com/watch?v=2T7cDY7YDsg&t Basic head drawing part 1] by Steve Huston. (New Masters Academy)
 
*[https://www.youtube.com/watch?v=2T7cDY7YDsg&t Basic head drawing part 1] by Steve Huston. (New Masters Academy)
  
  
--- More about Values ---
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--- More about Values (essentials for rendering)---
  
 
*[https://www.schoolism.com/school.php?id=33 Essentials of Realism] by Jonathan Hardesty (Paid)
 
*[https://www.schoolism.com/school.php?id=33 Essentials of Realism] by Jonathan Hardesty (Paid)
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--- More about Color and Light ---
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--- More about Color and Light (essentials for rendering)---
  
 
*[https://www.schoolism.com/school.php?id=30 Painting with Light and Color] by Dice Tsutsumi and Robert Kondo (PAID)
 
*[https://www.schoolism.com/school.php?id=30 Painting with Light and Color] by Dice Tsutsumi and Robert Kondo (PAID)
  
 
*[https://www.schoolism.com/school.php?id=22 All Schoolism Content] by Nathan Fowkes (PAID)
 
*[https://www.schoolism.com/school.php?id=22 All Schoolism Content] by Nathan Fowkes (PAID)
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*[https://www.youtube.com/watch?v=Qj1FK8n7WgY&t Understanding Colour] by Blenderguru
  
 
*Again, the book [https://www.amazon.com/Color-Light-Realist-Painter-Gurney/dp/0740797719 Colour and Light by James Gurney.]
 
*Again, the book [https://www.amazon.com/Color-Light-Realist-Painter-Gurney/dp/0740797719 Colour and Light by James Gurney.]
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--- More about Composition and Design ---
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*[https://www.youtube.com/watch?v=O8i7OKbWmRM&t Understanding Composition] by Blenderguru
  
  

Latest revision as of 08:16, 31 March 2022

< Arcane University:Concept Art

Here you will find external resources on a variety of 2D subjects for beginners and experienced artists alike.

Concept art is all about creating designs that work - but how do you know what works? Why does it work? There are things you need to know if you want to create good concepts. Below you will find links to various places where you can expand your knowledge.


Definitions[edit]

Not sure what we mean by rendering, orthos, turnarounds and other weird concept art words? Consult our list of definitions.

Digital Libraries[edit]

Extensive video libraries that cover a multitude of subjects with short videos. If you watch all of these you will be more than ready to apply for a project. Depending on your skill level you may want to watch all of them or pick out specific ones.



Books[edit]

For those who learn by reading rather than watching. These may be available at your local library.


Fundamentals[edit]

Fundamentals are essential and required knowledge for anyone who wants to create good designs.



If you have little to no experience in drawing, you'll most likely be directed to Drawabox for your first assignment in the Arcane University. The assingment is to complete the Drawabox Lessons 0 to 7. This is a great place to grasp form, shape, construction and mastering lines. Please feel free to check in with us after finishing a lesson!


Concept Art[edit]

Resources specifically aimed at bettering your Concept Art skills. Highly recommended!


Traditional Medium[edit]

Resources specifically for the artists working with traditional mediums such as pen and paper.



Tools[edit]


Further Learning[edit]

“The more I live, the more I learn. The more I learn, the more I realize, the less I know.” – Michel Legrand


  • FZD Design talks about concept art in the industry.


--- More about Anatomy (essentials for rendering)---


--- More about Values (essentials for rendering)---


--- More about Color and Light (essentials for rendering)---


--- More about Composition and Design ---