Difference between revisions of "Arcane University:Software"
The Beyond Skyrim Wiki — Hosted by UESP
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This is the main page of the software tools being used for Beyond Skyrim. | This is the main page of the software tools being used for Beyond Skyrim. | ||
− | == | + | == Level Design & Implementation == |
− | + | * Creation Kit | |
− | + | ** Legendary Edition/32 bit version (Steam) | |
− | * | + | ** Special Edition/64 bit version (Bethesda.net Launcher) |
* Papyrus Compiler (link) | * Papyrus Compiler (link) | ||
− | * Scripting tools | + | * Scripting tools |
− | * | + | ** [https://notepad-plus-plus.org/ Notepad++]: text editor |
− | * | + | ** [https://www.sublimetext.com/ Sublime]: text editor |
− | * | + | * [https://tes5edit.github.io/ xEdit]: Editing .esm and .esp files with more flexibility, resolving plugin conflicts |
− | ... | + | * [https://github.com/TES5Edit/xLODGen xLODGen] |
− | + | * [https://www.nexusmods.com/skyrim/mods/59721/ DynDOLOD] | |
− | + | * NifTools | |
+ | ** [https://github.com/niftools/nifskope NifSkope]: Opening, viewing, and editing [[AU:NIF Data Format|.nif]] files | ||
+ | ** [https://github.com/skyfox69/NifUtilsSuite NifUtilsSuite]: Contains ChunkMerge for transferring collision, and other useful tools | ||
+ | * [https://www.nexusmods.com/newvegas/mods/67829 Sniff]: Batch operations on .nif files | ||
+ | * [https://www.nexusmods.com/skyrimspecialedition/mods/28773 Octagon]: Batch operations on [[AU:DDS Data Format|.dds]] files | ||
+ | == Concept Art == | ||
*Graphics tablet with pen pressure. | *Graphics tablet with pen pressure. | ||
*Drawing program, f.ex Gimp, Krita, Photoshop, Clip Studio. | *Drawing program, f.ex Gimp, Krita, Photoshop, Clip Studio. | ||
− | + | == Writing == | |
*Google Docs | *Google Docs | ||
*Google Drawings (on occasion - for outlines) | *Google Drawings (on occasion - for outlines) | ||
− | + | == 3D == | |
+ | *[https://www.autodesk.com/products/3ds-max/overview 3ds Max]: Modeling, animation | ||
+ | *[https://www.blender.org/ Blender] (free): Modeling, sculpting, texturing, rigging, animation | ||
+ | *[https://www.autodesk.com/products/maya/overview Maya]: Modeling, animation | ||
+ | *[https://www.autodesk.com/products/mudbox/overview Mudbox]: Sculpting | ||
+ | *[https://quixel.com/mixer Quixel Mixer]: free, in beta | ||
+ | *[https://www.substance3d.com/products/substance-painter/ Substance Painter] (free with a student license): Texturing and baking | ||
+ | *[https://xnormal.net/ xNormal] (free): Baking | ||
+ | *[https://pixologic.com/get-zbrush/ ZBrush]: Modeling, texturing, sculpting | ||
− | + | == Music Composition == | |
− | + | == Sound Effects == | |
− | + | == Voice Acting == | |
− | + | == Project Management == | |
− | [[Category: | + | [[Category:Arcane University-Tool| ]] |
Revision as of 19:56, 27 April 2021
This is the main page of the software tools being used for Beyond Skyrim.
Contents
Level Design & Implementation
- Creation Kit
- Legendary Edition/32 bit version (Steam)
- Special Edition/64 bit version (Bethesda.net Launcher)
- Papyrus Compiler (link)
- Scripting tools
- xEdit: Editing .esm and .esp files with more flexibility, resolving plugin conflicts
- xLODGen
- DynDOLOD
- NifTools
- NifSkope: Opening, viewing, and editing .nif files
- NifUtilsSuite: Contains ChunkMerge for transferring collision, and other useful tools
- Sniff: Batch operations on .nif files
- Octagon: Batch operations on .dds files
Concept Art
- Graphics tablet with pen pressure.
- Drawing program, f.ex Gimp, Krita, Photoshop, Clip Studio.
Writing
- Google Docs
- Google Drawings (on occasion - for outlines)
3D
- 3ds Max: Modeling, animation
- Blender (free): Modeling, sculpting, texturing, rigging, animation
- Maya: Modeling, animation
- Mudbox: Sculpting
- Quixel Mixer: free, in beta
- Substance Painter (free with a student license): Texturing and baking
- xNormal (free): Baking
- ZBrush: Modeling, texturing, sculpting