Difference between revisions of "User:Thingy Person"

The Beyond Skyrim Wiki — Hosted by UESP
Jump to: navigation, search
(Custom creature behaviors)
(Blanked the page)
 
(82 intermediate revisions by the same user not shown)
Line 1: Line 1:
== Custom creature behaviors ==
 
Short note on how to import custom creature using ck-cmd so I don't forget anything:
 
  
# Use importrig to export skeleton
 
# Use importskin to export skin. Fix root bone name to NPC Root [Root]
 
# Do all behavior edits you need on donor havok project
 
## For movement blend generators set weights to actual creature speed from animation
 
## Replace skeleton with new skeleton.
 
## In character file write in your new bone pair map.
 
# Use retargetcreature on donor behavior to copy behavior
 
# Use importanimation to export animations. Set -c to animationdata<YourCreature>project.txt generated by retargetcreature. Set -b to donor behavior (not new behavior!) folder
 
# Create race, skin, armor addon, etc in esp generated by retargetcreature. Set actual creature speed to movement type
 
 
== Custom idle AnimObjects ==
 

Latest revision as of 19:58, 27 October 2023