All public logs
Combined display of all available logs of Beyond Skyrim. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 20:47, 23 November 2023 Candoran2 (Talk | contribs) uploaded File:Substance Painter Tangent Settings.png (Screenshot of Substance Painter new project settings, with the tangent settings highlighted.)
- 20:25, 23 November 2023 Candoran2 (Talk | contribs) uploaded File:Marmoset Tangent Settings Highlighted.png (Screenshot of Marmoset Toolbag with the relevant settings for the tangent space normal map baking highlighted.)
- 18:47, 23 November 2023 Candoran2 (Talk | contribs) uploaded File:XNormal flip Y channel.png (Screenshot of xNormal showing where to flip the Y channel in the normal map baking options.)
- 18:38, 23 November 2023 Candoran2 (Talk | contribs) uploaded File:XNormal binormal calculation.png (Screenshot of xNormal showing where the box is to calculate binormal in the pixel shader.)
- 18:37, 23 November 2023 Candoran2 (Talk | contribs) uploaded File:XNormal Plugin Menu.png (Screenshot of xNormal with the plugin menu button surrounded by a red rectangle. Transparent background.)
- 16:05, 24 March 2022 Candoran2 (Talk | contribs) moved page File:CK-CMD-Mar2020.zip to File:CK-CMD-Stable.zip (The file is no longer from March 2020 but instead just (one of the latest) stable builds that we have.)
- 16:21, 13 November 2021 Candoran2 (Talk | contribs) uploaded File:Creation Kit MiscItem Menu Asset Implementation.png
- 16:18, 13 November 2021 Candoran2 (Talk | contribs) moved page File:Creation kit Moveable Static Icon.png to File:Creation Kit Moveable Static Icon.png (Changed 'kit' to 'Kit' to be in line with the rest of the files.)
- 16:17, 13 November 2021 Candoran2 (Talk | contribs) uploaded File:Creation Kit Static Icon.png
- 16:16, 13 November 2021 Candoran2 (Talk | contribs) uploaded File:Creation kit Moveable Static Icon.png
- 16:15, 13 November 2021 Candoran2 (Talk | contribs) uploaded File:Creation Kit Misc Object Icon.png
- 16:05, 13 November 2021 Candoran2 (Talk | contribs) uploaded File:BSShaderTextureSet Location.png
- 16:02, 13 November 2021 Candoran2 (Talk | contribs) uploaded File:NifSkope Archives Settings.png
- 15:58, 13 November 2021 Candoran2 (Talk | contribs) uploaded File:Lower Level Textures Folder.png
- 15:58, 13 November 2021 Candoran2 (Talk | contribs) uploaded File:Lower Level Meshes Folder.png
- 15:55, 13 November 2021 Candoran2 (Talk | contribs) uploaded File:Top Level Data Folder.png
- 15:46, 13 November 2021 Candoran2 (Talk | contribs) uploaded File:Collision Example.png (Showcase of the collision geometry vs model geometry.)
- 15:34, 13 November 2021 Candoran2 (Talk | contribs) uploaded File:DDS important settings demonstration.png
- 15:24, 13 November 2021 Candoran2 (Talk | contribs) moved page File:Substance Filter Logo.png to File:Substance Painter Logo.png (Name was incorrect, this is the logo for Substance Painter)
- 15:20, 13 November 2021 Candoran2 (Talk | contribs) uploaded File:Photoshop Logo.png
- 15:20, 13 November 2021 Candoran2 (Talk | contribs) uploaded File:Gimp Logo.png
- 15:20, 13 November 2021 Candoran2 (Talk | contribs) uploaded File:Quixel Mixer Logo.png
- 15:19, 13 November 2021 Candoran2 (Talk | contribs) uploaded File:Substance Filter Logo.png
- 14:11, 30 March 2021 Candoran2 (Talk | contribs) moved page Arcane University:Blender 2.7+ Export to Arcane University:Blender 2.7x Export (The name was misleading, as these instructions are made with a version of the plugin which does not work for 2.8 or above, only 2.7)
- 19:46, 14 March 2021 Candoran2 (Talk | contribs) uploaded File:AU Animated Logo Small.gif (Smaller version of the AU Animated Logo file.)
- 19:34, 14 March 2021 Candoran2 (Talk | contribs) uploaded File:AU Animated Logo.gif (Logo for the Arcane University, created and animated by Thog.)
- 17:35, 28 August 2020 Candoran2 (Talk | contribs) uploaded File:Blender Nif Plugin Texture Nodes.png (Screenshot of the image texture nodes setup in Blender 2.8, for use with the Nif plugin, specifically their names.)
- 17:31, 28 August 2020 Candoran2 (Talk | contribs) uploaded File:Blender Nif Plugin BSFadeNode.png (Screenshot of Blender 2.8 with the Nif plugin showing how to set the selected empty axes object to be a BSFadeNode (instead of the default NiNode).)
- 17:29, 28 August 2020 Candoran2 (Talk | contribs) uploaded File:Blender Create Empty Axes.png (Screenshot of the Blender menu showing how to create an empty axes object.)
- 19:35, 23 August 2020 Candoran2 (Talk | contribs) uploaded File:Blender Static Object Hierarchy.png (Screenshot of the object hierarchy for Barrel02 in Blender 2.8 when working with the nif plugin.)
- 19:01, 23 August 2020 Candoran2 (Talk | contribs) uploaded File:Blender Nif Plugin Scene Tab.png (Screenshot of the game and nif settings for Skyrim in the scene tab of Blender 2.8 with the Blender nif plugin installed.)
- 17:54, 8 August 2020 Candoran2 (Talk | contribs) uploaded File:Shared Folder Details.png (Showing the details menu of a Google Drive folder which has been set to 'Anyone with the link'.)
- 17:45, 8 August 2020 Candoran2 (Talk | contribs) uploaded File:Google Drive Shareable Link Menu.png (The menu that shows up when clicking "Get shareable link" in Google Drive)
- 17:22, 8 August 2020 Candoran2 (Talk | contribs) uploaded File:Google Drive Add Collaborator Menu.png (Menu shown when you choose to share your file or folder with a specific person in Google Drive.)
- 17:17, 8 August 2020 Candoran2 (Talk | contribs) uploaded File:Google Drive Share Menu.png (Showing the menu when sharing a file via Google Drive)
- 15:45, 8 August 2020 Candoran2 (Talk | contribs) uploaded File:New Folder Details.png (Showing the details menu of a newly created Google Drive folder.)
- 19:14, 25 July 2020 Candoran2 (Talk | contribs) uploaded File:Chunkmerge Utils.zip (Zip file containing a nif.xml for NitUtilSuite and template nifs for use with Chunkmerge.)
- 18:30, 25 July 2020 Candoran2 (Talk | contribs) uploaded File:3DS Import Menu.png (The menu of options displayed when importing NIFs into 3DS Max using the plugin.)
- 23:37, 23 July 2020 Candoran2 (Talk | contribs) uploaded File:3DS Export Options.png (Showing the 3DS Max Nif Export menu and its options.)
- 23:35, 23 July 2020 Candoran2 (Talk | contribs) uploaded File:3DS Example End Note.png (Showing how an end note should be named for Skyrim animations)
- 23:34, 23 July 2020 Candoran2 (Talk | contribs) uploaded File:3DS Example Start Note.png (Showing how a start note should be named for Skyrim animations)
- 23:32, 23 July 2020 Candoran2 (Talk | contribs) uploaded File:3DS Notes Window Location.png (Showing where the notes window appears in 3DS Max)
- 23:30, 23 July 2020 Candoran2 (Talk | contribs) uploaded File:3DS Add Note Track.png (Showing how to add a note track in 3DS Max)
- 23:29, 23 July 2020 Candoran2 (Talk | contribs) uploaded File:3DS Dope Sheet Option.png (Showing where in 3DS Max the Dope Sheet can be accessed.)
- 23:22, 23 July 2020 Candoran2 (Talk | contribs) uploaded File:3DS COM Options.png (Showing how to edit the Center of Mass in 3DS Max.)
- 23:20, 23 July 2020 Candoran2 (Talk | contribs) uploaded File:NifSkope Time Gravity Factor.png (Showing the location and correct values of the time and gravity factor in NifSkope.)
- 23:17, 23 July 2020 Candoran2 (Talk | contribs) uploaded File:3DS Edit Collision Shape.png (Showing the 3DS Max menu for editing the properties of a collision mesh.)
- 22:41, 23 July 2020 Candoran2 (Talk | contribs) uploaded File:3DS Mesh Collision Object.png (Showing how a mesh turns blue when it is part of a collision object.)
- 22:39, 23 July 2020 Candoran2 (Talk | contribs) uploaded File:3DS Scene Explorer.png (Showing the scene explorer menu in 3DS Max)
- 22:37, 23 July 2020 Candoran2 (Talk | contribs) uploaded File:3DS Collision Meshes List.png (Showing the box in 3DS Max where all meshes linked to the collision object will be displayed.)
- 22:35, 23 July 2020 Candoran2 (Talk | contribs) uploaded File:3DS Collision Type Dropdown.png (Showing the different collision types possible to choose from in 3DS Max.)
- 22:28, 23 July 2020 Candoran2 (Talk | contribs) uploaded File:3DS COM Display Parameters.png (Showing the 3DS Max submenus for Center of Mass and display parameters on a bhkCollisionObject.)
- 22:26, 23 July 2020 Candoran2 (Talk | contribs) uploaded File:3DS RigidBody Parameters.png (Showing the RigidBody parameters menu in 3DS Max)
- 22:25, 23 July 2020 Candoran2 (Talk | contribs) uploaded File:3DS CollisionObject Parameters.png (Showing the parameters submenu of a collision object in 3DS Max.)
- 22:22, 23 July 2020 Candoran2 (Talk | contribs) uploaded File:3DS Create helper.png (Showing the menu for creating a "helper" object like bhkCollisionObject, NiNode and NiFurniture)
- 22:15, 23 July 2020 Candoran2 (Talk | contribs) uploaded File:3DS Triangles.png (Showing how triangles are displayed in 3DS Max through a dashed line when the model is quads.)
- 22:14, 23 July 2020 Candoran2 (Talk | contribs) uploaded File:3DS Edit Poly Modifier.png (Showing the Edit Poly modifier in 3DS Max)
- 13:48, 19 July 2020 Candoran2 (Talk | contribs) uploaded File:SeqSuccessMessage.png (The message xEdit shows when successfully creating an SEQ file.)
- 13:46, 19 July 2020 Candoran2 (Talk | contribs) uploaded File:SEQMenu.png (Illustration showing where to find the "Create SEQ File" option of xEdit.)
- 19:08, 18 June 2020 Candoran2 (Talk | contribs) moved page Rigging with Blender 2.79 to Arcane University:Rigging with Blender 2.79 (Thog wanted to create it in the AU, but didn't know how to.)
- 19:19, 15 June 2020 Candoran2 (Talk | contribs) moved page Bodypaint in Creation Kit to Arcane University:Bodypaint in Creation Kit (This page is categorized in the AU, it should also be in that namespace)
- 17:04, 26 April 2020 Candoran2 (Talk | contribs) uploaded File:TriangleWireframe.jpg (Wireframe of various shapes in triangle form.)
- 17:04, 26 April 2020 Candoran2 (Talk | contribs) uploaded File:PolygonWireframe.jpg (Wireframe of various shapes in polygon form)
- 16:53, 26 April 2020 Candoran2 (Talk | contribs) uploaded a new version of File:Polycount Shading Comparison.png (Cropped Margins)
- 16:51, 26 April 2020 Candoran2 (Talk | contribs) uploaded File:Polycount Shading Comparison.png (Image illustrating the difference between low and high polycount spheres, and how shading is important in making them appear smooth.)
- 10:02, 24 April 2020 Candoran2 (Talk | contribs) uploaded File:Partition Location.png (Indication of where in the NIF tree the partition of a NIF can be modified.)
- 09:53, 24 April 2020 Candoran2 (Talk | contribs) uploaded File:Selected Reference Shape.png (Showing how to select the correct reference shape from your reference NIF.)
- 21:36, 23 April 2020 Candoran2 (Talk | contribs) uploaded File:Unchecked Skinned.png (Image of an unchecked "Skinned" flag in the Outfit Studio properties menu.)
- 21:33, 23 April 2020 Candoran2 (Talk | contribs) uploaded File:OS Properties Location.png (Indicates where you can find the properties menu of a shape in Outfit Studio.)
- 20:23, 20 April 2020 Candoran2 (Talk | contribs) uploaded a new version of File:ShaderFlags2.jpg (Checked Envmap Light Fade)
- 20:21, 20 April 2020 Candoran2 (Talk | contribs) uploaded File:ShaderFlags2.jpg (Screenshot of Shader Flags 2 for a static within the newer Blender Plugin version.)
- 20:03, 20 April 2020 Candoran2 (Talk | contribs) uploaded a new version of File:BlenderExp5.jpg (Screenshot of the new version (also containing all shader flags 1, as z_buffer_test was cutoff in the previous version))
- 20:39, 16 April 2020 Candoran2 (Talk | contribs) uploaded File:Rigid Body Coordinate System.png (Illustration of the local coordinate system of a rigid body in Nifskope, as opposed to the global coordinate system.)
- 20:17, 16 April 2020 Candoran2 (Talk | contribs) uploaded File:Num Constraints Refresh.png (Indication of the Num Constraints property and the location of the Refresh button)
- 21:34, 11 April 2020 Candoran2 (Talk | contribs) uploaded File:BlenderExp18.jpg (Picture of the error occurring during Nif export when the user hasn't UV unwrapped an object, but did assign a texture to the UV Map)
- 12:37, 11 April 2020 Candoran2 (Talk | contribs) moved page Arcane University:3D-Art to Arcane University:3D Art (More consistency for category creation)
- 09:09, 11 April 2020 Candoran2 (Talk | contribs) moved page Custom Map Marker Implementation to Arcane University:Custom Map Marker Implementation (This page is categorized in the AU, it should also be in that namespace)
- 21:04, 22 March 2020 User account Candoran2 (Talk | contribs) was created