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Date Name Thumbnail Size Description Versions
22:22, 23 July 2020 3DS Create helper.png (file) 13 KB Showing the menu for creating a "helper" object like bhkCollisionObject, NiNode and NiFurniture 1
22:15, 23 July 2020 3DS Triangles.png (file) 487 KB Showing how triangles are displayed in 3DS Max through a dashed line when the model is quads. 1
22:14, 23 July 2020 3DS Edit Poly Modifier.png (file) 479 KB Showing the Edit Poly modifier in 3DS Max 1
13:48, 19 July 2020 SeqSuccessMessage.png (file) 3 KB The message xEdit shows when successfully creating an SEQ file. 1
13:46, 19 July 2020 SEQMenu.png (file) 41 KB Illustration showing where to find the "Create SEQ File" option of xEdit. 1
17:04, 26 April 2020 TriangleWireframe.jpg (file) 127 KB Wireframe of various shapes in triangle form. 1
17:04, 26 April 2020 PolygonWireframe.jpg (file) 100 KB Wireframe of various shapes in polygon form 1
16:53, 26 April 2020 Polycount Shading Comparison.png (file) 119 KB Cropped Margins 2
10:02, 24 April 2020 Partition Location.png (file) 57 KB Indication of where in the NIF tree the partition of a NIF can be modified. 1
09:53, 24 April 2020 Selected Reference Shape.png (file) 16 KB Showing how to select the correct reference shape from your reference NIF. 1
21:36, 23 April 2020 Unchecked Skinned.png (file) 7 KB Image of an unchecked "Skinned" flag in the Outfit Studio properties menu. 1
21:33, 23 April 2020 OS Properties Location.png (file) 13 KB Indicates where you can find the properties menu of a shape in Outfit Studio. 1
20:23, 20 April 2020 ShaderFlags2.jpg (file) 37 KB Checked Envmap Light Fade 2
20:03, 20 April 2020 BlenderExp5.jpg (file) 46 KB Screenshot of the new version (also containing all shader flags 1, as z_buffer_test was cutoff in the previous version) 2
20:39, 16 April 2020 Rigid Body Coordinate System.png (file) 128 KB Illustration of the local coordinate system of a rigid body in Nifskope, as opposed to the global coordinate system. 1
20:17, 16 April 2020 Num Constraints Refresh.png (file) 11 KB Indication of the Num Constraints property and the location of the Refresh button 1
21:34, 11 April 2020 BlenderExp18.jpg (file) 38 KB Picture of the error occurring during Nif export when the user hasn't UV unwrapped an object, but did assign a texture to the UV Map 1
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