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Skyrim has a World Interaction parent quest <code>WI</code>, which holds a script <code>WIFunctionScript</code> for some common WI functions and properties. In truth, you probably won't use this much. The functions primarily concern an unused "Mourner" world interaction and dragon attacks. The two functions you might find useful are <code>AllowComplexInteractions</code>/<code>DisallowComplexInteractions</code>, which enables you to enable/disable certain world interactions for whole locations at once (. Also, <code>ShowPlayerRoom</code> is used for some Skyrim tavern scenes. I've personally never needed any of the functions in this script, so I won't cover it in any more depth in this guide.
 
Skyrim has a World Interaction parent quest <code>WI</code>, which holds a script <code>WIFunctionScript</code> for some common WI functions and properties. In truth, you probably won't use this much. The functions primarily concern an unused "Mourner" world interaction and dragon attacks. The two functions you might find useful are <code>AllowComplexInteractions</code>/<code>DisallowComplexInteractions</code>, which enables you to enable/disable certain world interactions for whole locations at once (. Also, <code>ShowPlayerRoom</code> is used for some Skyrim tavern scenes. I've personally never needed any of the functions in this script, so I won't cover it in any more depth in this guide.
  
==<span id="Hello Reactions"></span>Hello Reactions==
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==<span id="Hello Reaction"></span>Hello Reactions==
 
Hello reactions are essentially standard out-of-dialogue hellos, conditioned to only happen under special conditions. These are some of the easiest to set up, and include things NPCs reacting to you walking around with a fire spell equipped, or commenting on you sneaking past them. These are the steps to create "Hello" world interactions:
 
Hello reactions are essentially standard out-of-dialogue hellos, conditioned to only happen under special conditions. These are some of the easiest to set up, and include things NPCs reacting to you walking around with a fire spell equipped, or commenting on you sneaking past them. These are the steps to create "Hello" world interactions:
  

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