Editing Arcane University:Nif Import
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== Importing options == | == Importing options == | ||
− | Meshes can be | + | Meshes can be exported by the following applications: |
− | *Blender Nif plugin (Blender version 2.7x or 2. | + | *Blender Nif plugin (Blender version 2.7x or 2.8x) |
*3DS MAX export plugin (Max versions xxx) | *3DS MAX export plugin (Max versions xxx) | ||
*CK-CMD (any 3D program that can import an fbx file) | *CK-CMD (any 3D program that can import an fbx file) | ||
− | *Outfit Studio (any 3D program that can import an obj | + | *Outfit Studio (any 3D program that can import an obj file) |
== Blender Nif plugin == | == Blender Nif plugin == | ||
− | The Blender Nif plugin allows you to import nifs straight into Blender - the information included will be shading, rigging and most other information. This will also allow you to see the textures, if you imported from a suitable directory. Also very useful when you want to export nifs using the same plugin and you need quick settings, or want to see how to set up your own mesh for that export. This is obviously limited to users of Blender, and so far only directly works for the LE nifs. Supported versions of Blender are 2.7x and 2. | + | The Blender Nif plugin allows you to import nifs straight into Blender - the information included will be shading, rigging and most other information. This will also allow you to see the textures, if you imported from a suitable directory. Also very useful when you want to export nifs using the same plugin and you need quick settings, or want to see how to set up your own mesh for that export. This is obviously limited to users of Blender, and so far only directly works for the LE nifs. Supported versions of Blender are 2.7x and 2.8x. |
== 3DS MAX Nif plugin == | == 3DS MAX Nif plugin == | ||
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== Outfit Studio == | == Outfit Studio == | ||
− | Outfit Studio, like CK-CMD, does not import straight into the 3D program | + | Outfit Studio, like CK-CMD, does not import straight into the 3D program. However, it converts nif to obj. This file format is more limited than fbx, which means it can not import things such as vertex colors and vertex weights. Only the mesh geometry and names will be included. However, it has a graphical interface, which may make it slightly easier to use than CK-CMD. |