Editing Arcane University:NIF Data Format
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 324: | Line 324: | ||
| Bit 2 (4) || Ragdoll || Used by skeleton nifs | | Bit 2 (4) || Ragdoll || Used by skeleton nifs | ||
|- | |- | ||
− | | Bit 3 (8) || Complex || Has more than one bhkCollisionObject | + | | Bit 3 (8) || Complex || Has more than one bhkCollisionObject (mutually exclusive with Bit 7: Articulated) |
|- | |- | ||
| Bit 4 (16) || Addon || Necessary for any addon node (e.g. candle flame) to appear in game | | Bit 4 (16) || Addon || Necessary for any addon node (e.g. candle flame) to appear in game | ||
Line 332: | Line 332: | ||
| Bit 6 (64) || Dynamic || Asset uses Havok physics (affected by gravity, can move around) | | Bit 6 (64) || Dynamic || Asset uses Havok physics (affected by gravity, can move around) | ||
|- | |- | ||
− | | Bit 7 (128) || Articulated || Has a single bhkCollisionObject, or a single kinematic chain | + | | Bit 7 (128) || Articulated || Has a single bhkCollisionObject, or a single kinematic chain (mutually exclusive with Bit 3: Complex) |
|- | |- | ||
| Bit 8 (256) || Needs transform updates || Never used in vanilla Skyrim or DLCs | | Bit 8 (256) || Needs transform updates || Never used in vanilla Skyrim or DLCs | ||
Line 351: | Line 351: | ||
| 194 || Clutter || Havok is activated on these objects, meaning that they have physics applied, e.g. Clutter, weapons, armor ground items | | 194 || Clutter || Havok is activated on these objects, meaning that they have physics applied, e.g. Clutter, weapons, armor ground items | ||
|} | |} | ||
− | |||
=== Inventory Marker === | === Inventory Marker === | ||