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=== Normal Map (Slot 2) === | === Normal Map (Slot 2) === | ||
− | The normal map adds the illusion of depth and detail to a mesh, | + | The normal map adds the illusion of depth and detail to a mesh, whole keeping the poly count low. Normal maps are [[AU:baking|baked]] from a high poly onto a low poly model, either with [[Arcane_University:3D_Art#3D_baking_programs|xNormal or a texture program]]. Learn more universal information on normal maps at [https://www.notion.so/Mesh-Maps-Explained-421c1c7b3c504020bde8a3d83f4ba4af Mesh Maps Explained] and [http://wiki.polycount.com/wiki/Normal_Map_Technical_Details Normal Map on Polycount Wiki]. |