Editing Arcane University:NIF Data Format
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=== Height / Parallax Map (Slot 4) === | === Height / Parallax Map (Slot 4) === | ||
− | This slot is used for a | + | This slot is used for a Height/Parallax Map. This is different from MultiLayer Parallax. This is a greyscale image in RGB format. Height is determined by the darkness or lightness of each pixel as follows: |
* Mid grey (RGB 127,127,127) is zero depth and height, Black is maximum depth, White is maximum height. | * Mid grey (RGB 127,127,127) is zero depth and height, Black is maximum depth, White is maximum height. | ||
* Compression: BC1 | * Compression: BC1 | ||
* Required Properties: | * Required Properties: | ||
+ | * An ENB is required for this texture to function properly. | ||
** BSLightingShaderProperty > Shader Flags 1: SLSF1_Parallax | ** BSLightingShaderProperty > Shader Flags 1: SLSF1_Parallax | ||
* Shader Type: Heightmap | * Shader Type: Heightmap |