Editing Arcane University:LOD Model Creation

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 7: Line 7:
 
==Overview==
 
==Overview==
 
There are four levels of LOD used by Skyrim, referred to as LOD0, LOD1, LOD2, and LOD3. You may also hear them referred to as LOD4, LOD8, LOD16, and LOD32, respectively. This guide will use the former system.
 
There are four levels of LOD used by Skyrim, referred to as LOD0, LOD1, LOD2, and LOD3. You may also hear them referred to as LOD4, LOD8, LOD16, and LOD32, respectively. This guide will use the former system.
*'''LOD0''' is the first level, which appears first as the player moves away from the object. This usually happens at a distance of about two cells. Many medium-sized objects only have this first level, and then fade out at greater distances.
+
*'''LOD0''' is the first level, which appears first as the player moves away from the object. This usually happens at a distance of [INSERT DISTANCE IN CELLS]. Many medium-sized objects only have this first level, and then fade out at greater distances.
*'''LOD1''' is the second level, which becomes visible several cells away. This is used for larger objects like buildings, trees, and landscape objects.
+
*'''LOD1''' is the second level, which is visible around the [INSERT DISTANCE IN CELLS] range. This is used for larger objects like buildings, trees, and landscape objects.
*'''LOD2''' is the next level, which is visible only at great distances, and often uses the same model as LOD1. Only the largest objects require a model for LOD2. This is also the level which is shown by default on the map (although this is configurable by the user in an ini file).
+
*'''LOD2''' is the next level, which is visible only at great distances, and often uses the same model as LOD1. Only the largest objects require a separate model for LOD2. This is also the level which is shown by default on the map (although this is configurable by the user in an ini file).
 
*'''LOD3''' is not used in Skyrim.
 
*'''LOD3''' is not used in Skyrim.
 
<gallery mode=packed style="text-align:left margin:auto" caption="Skyrim Mountain Cliff 01">
 
<gallery mode=packed style="text-align:left margin:auto" caption="Skyrim Mountain Cliff 01">

Please note that all contributions to Beyond Skyrim are considered to be released under the Creative Commons Attribution-ShareAlike (see Beyond Skyrim Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel | Editing help (opens in new window)

Templates used on this page: