Editing Arcane University:Hiding Texture Seams with Blended Decals

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== Gallery ==
 
== Gallery ==
 
<gallery mode=traditional>
 
<gallery mode=traditional>
File:Blended decals skirt demonstration.png|Demonstration of a skirt mesh covering only the blue material, UVed with red, and the edge that must be painted black.
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File:Blended decals skirt demonstration.png|Demonstration of a skirt mesh covering only one of the materials (the blue), and the edge that must be painted black.
 
File:Blended decals skirt demonstration overlapping.png|Demonstration of a skirt mesh (green) covering the seam (red line) and parts of both materials, and the two edges to be painted black.
 
File:Blended decals skirt demonstration overlapping.png|Demonstration of a skirt mesh (green) covering the seam (red line) and parts of both materials, and the two edges to be painted black.
 
File:Blended decals demonstration patch.png|Demonstration of an object continuously textured with blue, with a red texture overlaid on part of it (overlapping area in green), and a skirt mesh used for blending.
 
File:Blended decals demonstration patch.png|Demonstration of an object continuously textured with blue, with a red texture overlaid on part of it (overlapping area in green), and a skirt mesh used for blending.

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