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| : 2. ''[QUEST BRANCH]'' '''I can take care of that hagraven for you.''' | | : 2. ''[QUEST BRANCH]'' '''I can take care of that hagraven for you.''' |
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− | In vanilla, there is at least one dialogue option which looks like a Persuade check and will award Speech experience normally, but is set up to always succeed (and thus doesn't have a difficulty or a failure line). This is the Whiterun gate guard dialogue, probably intended to introduce the Player to the mechanic without a risk of failure.
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− | : 1. Halt! City's closed with the dragons about. Official business only.
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− | :: 1.1. '''I have news from Helgen about the dragon attack. (Persuade)''' ''[always succeed]''
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− | ::: 1.1.1. Fine, but we'll be keeping an eye on you.
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− | Dialogue options may include (Lie) at the end, but these are normal dialogue and have nothing to do with Persuade or other skill checks; they simply point out to the player that the dialogue option is a lie.
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| == Intimidate == | | == Intimidate == |