Editing Arcane University:Compatible Implementation of Hard Coded Music Types

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== Custom Map Markers ==
 
== Custom Map Markers ==
  
Some projects wish to introduce [[Arcane University: Custom Map Marker Implementation|Custom Map Markers]], and will want to have custom discovery music for them as well. The type-specific discovery Music Types -  MUSDiscoveryTown, MUSDiscoveryCity, and MUSDiscoveryDungeon - will not play for those. Instead, such tracks will have to be added to MUSDiscoveryGeneric, using the same method. Since filtering by map marker type is not intrinsic to this Music Type, conditions will have to be added to the track, using either the specific location(s) the map marker is in, or keywords contained in either BSAssets or the province esm, or a plethora of other options.
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The "Discovery" Music Types listed above - MUSDiscoveryTown, MUSDiscoveryCity, and MUSDiscoveryDungeon - only play on discovery of vanilla map marker types, which covers the vast majority of use cases. However, as some projects wish to introduce [[Arcane University: Custom Map Marker Implementation|Custom Map Markers]], they will want to have custom discovery music for them as well, and the type-specific discovery Music Types will not play for those. Instead, such tracks will have to be added to MUSDiscoveryGeneric, using the same method. Since filtering by map marker type is not intrinsic to this Music Type, conditions will have to be added to the track, using either the specific location(s) the map marker is in, or keywords contained in either BSAssets or the province esm, or a plethora of other options.
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At this time of writing, the vanilla tracks in MUSDiscoveryGeneric have not been set up in BSAssets to condition on BSKBeyondSkyrimLocation, so this will have to be done first.
  
 
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