Editing Arcane University:Armour/Clothing (2D)

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==Hot Tips==
 
==Hot Tips==
*Make use of the supplied turnaround sheets of the in game models in your finished sheet. You can find these in the #concept-art discord channel on the AU. These turnarounds are models extracted from the game, and using these will make sure you actually draw the correct proportions - thus making it easier for the 3D artist to do their job. The in game humanoid models range in size, 0 being skinniest and 1 being big and bulky. '''Draw the design on the 0 models''', as it's easier for the 3D modeller to use.
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*Make use of the supplied turnaround sheets of the in game models. You can find these in the #2D discord channel on the AU. These turnarounds are NPC (and player) models extracted from the game and following these will make sure you actually draw the correct proportions - thus making it easier for the 3D artist to do their job. The in game humanoid models range in size, 0 being skinniest and 1 being big and bulky. '''It's recommended you draw the design on the 0 models''', as it's easier for the 3D modeller to create the model on a 0 body and scale it up to 1 body, and not the other way around.  
  
 
*To create good armour and clothing, you need to know how real life cloth and armour works. Study cloth, folds and fashion.
 
*To create good armour and clothing, you need to know how real life cloth and armour works. Study cloth, folds and fashion.

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