Editing Arcane University:Armour/Clothing (2D)
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===Ideations=== | ===Ideations=== | ||
− | + | In the first stage it's recommended that you '''block out and clarify the major shapes''' for example jacket, pants, boots, gauntlets, etc. Use lineart and a range of values to separate parts of the armor from eachother. Try to avoid drawing too many secondary or tertiary details. It can be hard to read complicated shapes with silhouettes only. You may draw ideations on the in-game model turnaround, or free hand - whichever feels better to you. As long as you keep proportions in mind! | |
===Finished Sheet=== | ===Finished Sheet=== |