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==Basic Software==
 
==Basic Software==
As a 3D artist you have to use a variety of software and plugins to achieve the results you want. Below you'll find several alternatives within each category that are suitable for asset creation. You must have a 3D modeling, 3D baking and 3D texturing program in order to create your asset - this is your most basic programs in the unique 3D workflow.
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As a 3D artist you have to use a variety of software and plugins to achieve the results you want. Below you'll find several alternatives within each category that are suitable for asset creation. One of each category is mandatory to create a unique 3D asset.  
  
 
===3D modelling and sculpting programs===
 
===3D modelling and sculpting programs===

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