Arcane University:Mesh Collisions

The Beyond Skyrim Wiki — Hosted by UESP
Revision as of 07:44, 9 September 2020 by Hannes821 (talk | contribs) (Created page with "Adding collision to an exported mesh is necessary so it would not fall through the ground or walls or ignore other objects in worldspace on interaction. This is usually done b...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Adding collision to an exported mesh is necessary so it would not fall through the ground or walls or ignore other objects in worldspace on interaction. This is usually done by utilizing Niftools/Chunkmerge