Arcane University:Animation

The Beyond Skyrim Wiki — Hosted by UESP
Revision as of 03:48, 25 March 2020 by Hannes821 (talk | contribs) (Created page with "This is the main page of the Beyond Skyrim Arcane University Animation tutorials. == Expectation == An animator can make assets move in game engine. There are two different...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

This is the main page of the Beyond Skyrim Arcane University Animation tutorials.

Expectation

An animator can make assets move in game engine. There are two different methods, one being Nifskope animations of bodies and the other bone-rigged (also called "skinned) animation. This work plays a vital role to implement 3D-Art and is often the last step of editing an 3d-Asset before implementing it directly inside game engine.

General Workflow

Asset Apecific Tutorials

Tool-specific Guidelines and Links