Arcane University:Animation

The Beyond Skyrim Wiki — Hosted by UESP
Revision as of 17:38, 25 March 2020 by Enodoc (talk | contribs) (Enodoc moved page Animation to Arcane University:Animation without leaving a redirect: namespace)
Jump to: navigation, search

This is the main page of the Beyond Skyrim Arcane University Animation tutorials.

Expectation

An animator can make assets move the in-game engine. There are two different methods, one being Nifskope animations of bodies and the other bone-rigged (also called "skinned) animation. This work plays a vital role to implement 3D-Art and is often the last step of editing a 3d-Asset before implementing it directly inside the game engine.

General Workflow

Asset-specific Tutorials

Tool-specific Guidelines and Links