Arcane University:LOD Model Creation
The Beyond Skyrim Wiki — Hosted by UESP
Revision as of 15:07, 6 June 2021 by Gamma Metroid (talk | contribs) ("creating lod models" outline)
- what is lod used for
- arch
- trees
- landscape objects
- polycounts
- texture size
- features supported by LOD
- spec
- vertex colors
- alpha
- glow
- no animation
- if you NEED it, use the "full LOD" option. use sparingly
- methods overview
- decimate with custom model
- best for things that are already baked, or unique architecture
- exactly the same workflow as baking a low poly
- decimate and adjust UVs
- good for things that use tiling textures
- decimate with custom model
- see also
- how lod works
- how to generate lod for a worldspace