Difference between revisions of "Arcane University:Mesh Collisions"

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(Created page with "Adding collision to an exported mesh is necessary so it would not fall through the ground or walls or ignore other objects in worldspace on interaction. This is usually done b...")
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Revision as of 07:44, 9 September 2020

Adding collision to an exported mesh is necessary so it would not fall through the ground or walls or ignore other objects in worldspace on interaction. This is usually done by utilizing Niftools/Chunkmerge