Difference between revisions of "Arcane University:Concept Art"
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This is the main page of the Beyond Skyrim Arcane University Concept Art tutorials. | This is the main page of the Beyond Skyrim Arcane University Concept Art tutorials. | ||
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Revision as of 04:30, 12 April 2020
This is the main page of the Beyond Skyrim Arcane University Concept Art tutorials.
Contents
Expectation
A concept artist can visualize and imagine shapes, layouts, color compositions and environments based on writing and discussions. This artwork plays a vital role to prepare 3D-Art and is the first step in the asset pipeline for game art. Concept art requires two basic skills: drawing and imagination. It always grounded in reality, yet still creative, and gives the viewer a clear understanding of how something would look if it were real. This can range from environments to creatures and even more complex characters. Visualizing entire worlds takes a lot of practice. Concept artists need to think like designers, using their knowledge to create objects and characters that could exist within their fantasy world.
General Workflow
Colour Composition
Perspectives
Layout
Tool-specific Guidelines and Links
- external page: [1]