Difference between revisions of "File:Custom animations 1.png"
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− | + | Example of a bone pair map in a character.hkx file that has been converted to xml. Here, bones 0 through 8 are listed in order so are not paired to anything; but bone number 10 is the 9th element in line (counted from 0 upwards) so bones 10 and 9 are paired, and so on. |
Latest revision as of 06:52, 6 June 2022
Example of a bone pair map in a character.hkx file that has been converted to xml. Here, bones 0 through 8 are listed in order so are not paired to anything; but bone number 10 is the 9th element in line (counted from 0 upwards) so bones 10 and 9 are paired, and so on.
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current | 22:19, 31 May 2022 | 925 × 463 (50 KB) | Thingy Person (talk | contribs) |
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