Difference between revisions of "Arcane University:Main Page"

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[[FAQ about the Arcane University]] might also help you further.
 
[[FAQ about the Arcane University]] might also help you further.
  
* [[Writing]] (Dialogues and environmental writing for Skyrim)
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 +
== Game Art ==
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=== 2D ===
 
* [[Concept Art]] (Visualizing and imagining game art for Skyrim)
 
* [[Concept Art]] (Visualizing and imagining game art for Skyrim)
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=== 3D ===
 
* [[Texturing]] (Texture sets and texture formats for Skyrim)
 
* [[Texturing]] (Texture sets and texture formats for Skyrim)
 
* [[Modeling]] (Blockout, Modeling, Sculpting for Skyrim)
 
* [[Modeling]] (Blockout, Modeling, Sculpting for Skyrim)
 
* [[Animation]] (Rigging via bones and nif animation for Skyrim)
 
* [[Animation]] (Rigging via bones and nif animation for Skyrim)
 
* [[Nif Properties (Shading)]] (nif properties for rendering meshes)
 
* [[Nif Properties (Shading)]] (nif properties for rendering meshes)
* [[Nif Properties (Physics)]] (nif properties for collision, material properties and others)
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* [[Nif Properties (Physics)]] (nif properties for collision, material properties and others) ->  [[Arcane_University:Tutorials/Nifskope_WeaponsSetup|Setting up game-ready weapons]]
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=== Audio ===
 
* [[Music]] (Composition for Skyrim)
 
* [[Music]] (Composition for Skyrim)
 
* [[Sound]] (Effects and sound mastering for Skyrim)
 
* [[Sound]] (Effects and sound mastering for Skyrim)
 
* [[Voice Acting]] (Voice acting, recording, mastering, Lip-file creation and Fuz compression for Skyrim)
 
* [[Voice Acting]] (Voice acting, recording, mastering, Lip-file creation and Fuz compression for Skyrim)
* [[Level Design]] (Layout, design, lighting, accoustics and more)
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* [[Implementation]] (quests, activators, npcs and more)
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== Game Design ==
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=== Creation Kit Game Design ===
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* [[Writing]] (Dialogues and environmental writing for Skyrim)
 +
* [[Level Design]] (Layout, design, lighting, acoustics and more)
 +
* [[Implementation]] (quests, activators, NPCs and more)
 
* [[Advanced Scripting]] (Papyrus and custom scripts)
 
* [[Advanced Scripting]] (Papyrus and custom scripts)
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 +
== Game Design ==
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=== Tools and Environment ===
 
* [[File Management]] (World properties and LOD files, merging and cleaning and more)
 
* [[File Management]] (World properties and LOD files, merging and cleaning and more)
 
* [[Publicity]] (External presentation strategies and content presentation methods)
 
* [[Publicity]] (External presentation strategies and content presentation methods)
* [[Team Management]] (Structuring, scheduling, planning content, communication and mediation)
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* [[Team Management]] (Structuring, scheduling, planning content, communication, and mediation)
* [[Testing and Quality Assurance]] (aquiring feedback, identifying issues, common indicators and more)
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* [[Testing and Quality Assurance]] (acquiring feedback, identifying issues, common indicators and more)
  
 
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*(to be sorted and linked on a page above:) [[Arcane_University:Tutorials/Nifskope_WeaponsSetup|Setting up game-ready weapons]]
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* Link to the old website tutorials https://old.beyondskyrim.org/tutorials/ (BS members only) For backup until tutorials are ported here on the wiki.
 
* Link to the old website tutorials https://old.beyondskyrim.org/tutorials/ (BS members only) For backup until tutorials are ported here on the wiki.
  
 
[[Category: Arcane University]]
 
[[Category: Arcane University]]

Revision as of 04:52, 21 March 2020

This is the main page of the Arcane University: a hub referencing all of the Arcane University Tutorials. Please participate in the discussion page!

Rules of the Arcane University are to review our rules for this learning community.

FAQ about the Arcane University might also help you further.


Game Art

2D

  • Concept Art (Visualizing and imagining game art for Skyrim)

3D

Audio

  • Music (Composition for Skyrim)
  • Sound (Effects and sound mastering for Skyrim)
  • Voice Acting (Voice acting, recording, mastering, Lip-file creation and Fuz compression for Skyrim)

Game Design

Creation Kit Game Design

Game Design

Tools and Environment

  • File Management (World properties and LOD files, merging and cleaning and more)
  • Publicity (External presentation strategies and content presentation methods)
  • Team Management (Structuring, scheduling, planning content, communication, and mediation)
  • Testing and Quality Assurance (acquiring feedback, identifying issues, common indicators and more)

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