Difference between revisions of "Category:Arcane University-Tool-Texturing"

The Beyond Skyrim Wiki — Hosted by UESP
Jump to: navigation, search
 
Line 1: Line 1:
 
Manual Texturing tools are used to paint textures and use the layer merging techniques. It can export via dds plugin the native file formate for Skyrims textures. It can also be used to overhaul existing or algorythm-created textures. Automated texturing tools are being used to generate textures.
 
Manual Texturing tools are used to paint textures and use the layer merging techniques. It can export via dds plugin the native file formate for Skyrims textures. It can also be used to overhaul existing or algorythm-created textures. Automated texturing tools are being used to generate textures.
  
Automated texturing tools like [[CrazyBump]] or [[Mindtex]] generate textures via automated algorithm settings, however often these have to be adjusted to fit the older Skyrim texture sets and not the current standard of PBR texture sets.
+
Automated texturing tools like [[CrazyBump]] or [[MindTex 2]] generate textures via automated algorithm settings, however often these have to be adjusted to fit the older Skyrim texture sets and not the current standard of PBR texture sets.
  
 
You can find details of the export formate and necessary settings on the page [[Arcane_University:DDS_Data_Format]].
 
You can find details of the export formate and necessary settings on the page [[Arcane_University:DDS_Data_Format]].

Latest revision as of 01:15, 30 April 2021

Manual Texturing tools are used to paint textures and use the layer merging techniques. It can export via dds plugin the native file formate for Skyrims textures. It can also be used to overhaul existing or algorythm-created textures. Automated texturing tools are being used to generate textures.

Automated texturing tools like CrazyBump or MindTex 2 generate textures via automated algorithm settings, however often these have to be adjusted to fit the older Skyrim texture sets and not the current standard of PBR texture sets.

You can find details of the export formate and necessary settings on the page Arcane_University:DDS_Data_Format.