Difference between revisions of "Arcane University:Maya for Skyrim"

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Maya is one of the mayor tools for modeling, sculpting and rigging meshes for Skyrim.
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'''Maya''' is one of the major tools for modeling, sculpting and rigging meshes for Skyrim.
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==Tutorials==
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*Maya Tutorial for Beginners 2016/2017 (By OnlineMediaTutor) https://www.youtube.com/watch?v=tElsku3aKQI
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==Rigging==
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Basic rigging tutorials can be found here:
 
*See how its set up here: https://www.youtube.com/watch?v=zC9icdaBOus
 
*See how its set up here: https://www.youtube.com/watch?v=zC9icdaBOus
 
*See how an NPC body can be added here: https://www.youtube.com/watch?v=ZTjmFVDx2wg
 
*See how an NPC body can be added here: https://www.youtube.com/watch?v=ZTjmFVDx2wg
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* part 3: cleaning up, removing hidden faces: https://www.youtube.com/watch?v=1R5h7XW6hYQ
 
* part 3: cleaning up, removing hidden faces: https://www.youtube.com/watch?v=1R5h7XW6hYQ
 
*creating an armor part one: https://www.youtube.com/watch?v=MSpL13jVF34
 
*creating an armor part one: https://www.youtube.com/watch?v=MSpL13jVF34
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==Animation==
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Although the documentation is still in preliminary stages, Coal has uploaded the tools he made for creating new animations for Skywind:
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*[https://github.com/obriencole11/skymaya SkyMaya] - Tools for reating custom rigs, skins, and animations
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*[https://github.com/obriencole11/skywindTools Skywind Tools] - Tools for retargeting animations to a new skeleton
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*[https://coleobrienart.com/2017/08/07/skywind_retargetting/ Animation Pipeline Tools for Skywind] - Write-up of the retargeting pipeline
  
 
[[Category:Arcane University-3D Art| ]] [[Category:Arcane University-Tool| ]]
 
[[Category:Arcane University-3D Art| ]] [[Category:Arcane University-Tool| ]]

Latest revision as of 05:13, 18 May 2021

Maya is one of the major tools for modeling, sculpting and rigging meshes for Skyrim.

Tutorials[edit]

Rigging[edit]

Basic rigging tutorials can be found here:

Animation[edit]

Although the documentation is still in preliminary stages, Coal has uploaded the tools he made for creating new animations for Skywind: