Difference between revisions of "Beyond Skyrim"

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*'''[[Iliac Bay: Tower of Dawn]]''' — Explore the legendary streets of Sentinel in Hammerfell, experience the rugged beauty of Orsinium or find adventure in the City of Daggerfall. The team for Iliac Bay is working hard to bring the lands of Hammerfell and High Rock to life.
 
*'''[[Iliac Bay: Tower of Dawn]]''' — Explore the legendary streets of Sentinel in Hammerfell, experience the rugged beauty of Orsinium or find adventure in the City of Daggerfall. The team for Iliac Bay is working hard to bring the lands of Hammerfell and High Rock to life.
 
*'''[[Morrowind: The Star-Wounded East]]''' — Venture to Morrowind, a vast and alien land that has suffered greatly at the hands of fate. Lose yourself in the complicated politics of the plotting Houses of the Dunmer, discover the strange and beautiful life that makes its home in the east, or uncover the secret histories that lie beneath the ash.
 
*'''[[Morrowind: The Star-Wounded East]]''' — Venture to Morrowind, a vast and alien land that has suffered greatly at the hands of fate. Lose yourself in the complicated politics of the plotting Houses of the Dunmer, discover the strange and beautiful life that makes its home in the east, or uncover the secret histories that lie beneath the ash.
*'''[[Black Marsh: The Roots of the World]]''' — The swamps of the southeast are stirring. Cross the border into one of the strangest lands on the surface of Nirn, the home of the Sahxleel, the lizardfolk, and the graveyard of anyone unprepared for the deadly swamps. Black Marsh is a land of alien beauty, populated by a people embittered by millennia of oppression. Help guide them to power and unity or exploit their divisions for your own gain. The marshes are calling, and through the hard work of a dedicated modding team, you can answer.
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*'''[[Argonia: The Roots of the World]]''' — The swamps of the southeast are stirring. Cross the border into one of the strangest lands on the surface of Nirn, the home of the Sahxleel, the lizardfolk, and the graveyard of anyone unprepared for the deadly swamps. Argonia is a land of alien beauty, populated by a people embittered by millennia of oppression. Help guide them to power and unity or exploit their divisions for your own gain. The marshes are calling, and through the hard work of a dedicated modding team, you can answer.
 
*'''[[Elsweyr: Sugar and Blood]]''' — Cross the border into the Aldmeri Dominion, and visit the Khajiiti kingdoms of Anequina and Pelletine, a diverse series of landscapes that ranges from nomad-traveled steppes to tropical rainforest. Undertake a deeply personal, perhaps even spiritual, journey to the deep south of Tamriel as your character gets immersed in the culture and mindset of the Khajiit nation and joins in their fight against an extremely subtle and insidious enemy.
 
*'''[[Elsweyr: Sugar and Blood]]''' — Cross the border into the Aldmeri Dominion, and visit the Khajiiti kingdoms of Anequina and Pelletine, a diverse series of landscapes that ranges from nomad-traveled steppes to tropical rainforest. Undertake a deeply personal, perhaps even spiritual, journey to the deep south of Tamriel as your character gets immersed in the culture and mindset of the Khajiit nation and joins in their fight against an extremely subtle and insidious enemy.
 
*'''[[Roscrea: Voices of the Deep]]''' — Journey north into the stormy embrace of the Sea of Ghosts to a land of untold treasure. A land once known only as a whisper. A land called Roscrea. Forget the ills of your past, and the judgments of people you will long to forget. Wipe the slate clean and see for yourself a world frozen in time. Make with haste fair traveler, for the winds of change wait for no soul.
 
*'''[[Roscrea: Voices of the Deep]]''' — Journey north into the stormy embrace of the Sea of Ghosts to a land of untold treasure. A land once known only as a whisper. A land called Roscrea. Forget the ills of your past, and the judgments of people you will long to forget. Wipe the slate clean and see for yourself a world frozen in time. Make with haste fair traveler, for the winds of change wait for no soul.
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* [[History of Beyond Skyrim]]
 
* [[History of Beyond Skyrim]]
 
* [[FAQ]]
 
* [[FAQ]]
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* [[Staff]]
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* [[A Technical History of Beyond Skyrim]]
  
 
[[Category:Projects]]
 
[[Category:Projects]]

Latest revision as of 15:00, 27 October 2023

Beyond Skyrim is a massive multi-team mod project that opens the borders and brings Skyrim’s neighboring provinces to life. No longer will you be turned back at the borders of Skyrim, but you can travel onwards to the lands beyond. It is a community consisting of independent teams that came together to set up a common frame for working on their projects. The ultimate goal is to release all provinces of Tamriel, and a few special regions on Nirn, as they would be encountered by the player during the events of The Elder Scrolls V: Skyrim.

Currently Active Projects[edit]

Map of Tamriel
  • Cyrodiil: The Seat of Sundered Kings — Bring back the Counties of the Empire and its environs. Enjoy the lavish delights of Imperial City or plunge into the depths and discover the secrets of the ancient Ayleids.
  • Iliac Bay: Tower of Dawn — Explore the legendary streets of Sentinel in Hammerfell, experience the rugged beauty of Orsinium or find adventure in the City of Daggerfall. The team for Iliac Bay is working hard to bring the lands of Hammerfell and High Rock to life.
  • Morrowind: The Star-Wounded East — Venture to Morrowind, a vast and alien land that has suffered greatly at the hands of fate. Lose yourself in the complicated politics of the plotting Houses of the Dunmer, discover the strange and beautiful life that makes its home in the east, or uncover the secret histories that lie beneath the ash.
  • Argonia: The Roots of the World — The swamps of the southeast are stirring. Cross the border into one of the strangest lands on the surface of Nirn, the home of the Sahxleel, the lizardfolk, and the graveyard of anyone unprepared for the deadly swamps. Argonia is a land of alien beauty, populated by a people embittered by millennia of oppression. Help guide them to power and unity or exploit their divisions for your own gain. The marshes are calling, and through the hard work of a dedicated modding team, you can answer.
  • Elsweyr: Sugar and Blood — Cross the border into the Aldmeri Dominion, and visit the Khajiiti kingdoms of Anequina and Pelletine, a diverse series of landscapes that ranges from nomad-traveled steppes to tropical rainforest. Undertake a deeply personal, perhaps even spiritual, journey to the deep south of Tamriel as your character gets immersed in the culture and mindset of the Khajiit nation and joins in their fight against an extremely subtle and insidious enemy.
  • Roscrea: Voices of the Deep — Journey north into the stormy embrace of the Sea of Ghosts to a land of untold treasure. A land once known only as a whisper. A land called Roscrea. Forget the ills of your past, and the judgments of people you will long to forget. Wipe the slate clean and see for yourself a world frozen in time. Make with haste fair traveler, for the winds of change wait for no soul.
  • Atmora: Expedition to the North — The shadows of the past reach beyond the Sea of Ghosts. They are hiding dark memories, shrouded in mystery. Do you have the courage to unveil them? Would you risk your life to embark on an adventure into unknown territory? To a place said to be more hostile and desolate than any other? If so, welcome on board, traveler. The expedition awaits.

Cross-Project Teams[edit]

Project Releases[edit]

Cyrodiil
Beyond Skyrim: Bruma

Publicity Releases[edit]

See Also[edit]