Difference between revisions of "User:Km816"
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				|  (Created page with "{{Trail|Quest Implementation}} (WIP)  Dialogue implementation is already extensively covered in the Creation Kit Wiki: * [https://www.creationkit.com/index.php?title=Bethesda_...") | m (Km816 moved page User:Dialogue Tips & Tricks to User:Km816) | ||
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| This guide will focus on filling in gaps not covered in the existing tutorials. Topics will include combat & detection dialogue, efficient dialogue implementation, conditioning dialogue for script generation, and more. | This guide will focus on filling in gaps not covered in the existing tutorials. Topics will include combat & detection dialogue, efficient dialogue implementation, conditioning dialogue for script generation, and more. | ||
| − | ==Introduction== | + | == Introduction == | 
| + | |||
| + | == Conditioning Dialogue for Scripts == | ||
| + | |||
| + | == Non-Conversational Dialogue == | ||
| + | |||
| + | == Shared Infos == | ||
| + | |||
| + | == Efficient Dialogue Implementation == | ||
| + | |||
| + | === Example === | ||
| + | Consider the following lines of dialogue: | ||
| + | |||
| + | '''Prompt:''' [Tell your story and ask to be named Hortator] | ||
| + | |||
| + | '''Response 1: Player has high speechcraft.''' | ||
| + | |||
| + | # You want to be Hortator? A pity. Orvas Dren does NOT want you to be Hortator. | ||
| + | # And very few councilors would be willing to risk Ser Dren's disapproval. | ||
| + | # But your eloquent passion, your exquisite vulnerability moves me to risk all, and defy Orvas Dren. Yes, sweetie, I will name you Hortator. | ||
| + | # But I have something to ask of you... | ||
| + | # Will you give me... a kiss? | ||
| + | |||
| + | :: '''Option: [Stall for time]''' | ||
| + | ::# Please! Take your time, my little flower. What is a little time between such intimate friends? | ||
| + | |||
| + | :: '''Option: [Give him a kiss]''' | ||
| + | ::# How tender and thoughtful! You've made me the happiest fellow in Vivec. And now, pumpkin, it's time for YOUR gift... And I have just what you want. | ||
| + | ::: [Go to: being named Hortator] | ||
| + | |||
| + | :: '''Option: [Bribe him 500 gold]''' | ||
| + | ::# You've broken my heart. But in time it will mend. And in the meantime, I'll console myself with your gold. And now, pumpkin, it's time for YOUR gift. | ||
| + | ::: [Go to: being named Hortator] | ||
| + | |||
| + | '''Response 2: Player has low speechcraft.''' | ||
| + | |||
| + | # You want to be Hortator? A pity. Orvas Dren does NOT want you to be Hortator. | ||
| + | # And very few councilors would be willing to risk Ser Dren's disapproval. | ||
| + | # But if you were to give me a small gift of 1000 drakes, I might reconsider. | ||
| + | |||
| + | # What a thoughtful gift! How did you know? Gold! It's just what I wanted. And now it's time for YOUR gift... And I have just what you want. | ||
| + | |||
| + | |||
| + | '''Continuing from:''' [And now, pumpkin, it's time for YOUR gift.] | ||
| + | |||
| + | ::# In my formal capacity as Councilor of House Hlaalu, I give you my vote for the title of Hortator. | ||
| + | ::# And since all the councilors agree, here's the Belt of the Hortator. | ||
Latest revision as of 14:56, 13 May 2021
(WIP)
Dialogue implementation is already extensively covered in the Creation Kit Wiki:
This guide will focus on filling in gaps not covered in the existing tutorials. Topics will include combat & detection dialogue, efficient dialogue implementation, conditioning dialogue for script generation, and more.
Contents
Introduction[edit]
Conditioning Dialogue for Scripts[edit]
Non-Conversational Dialogue[edit]
[edit]
Efficient Dialogue Implementation[edit]
Example[edit]
Consider the following lines of dialogue:
Prompt: [Tell your story and ask to be named Hortator]
Response 1: Player has high speechcraft.
- You want to be Hortator? A pity. Orvas Dren does NOT want you to be Hortator.
- And very few councilors would be willing to risk Ser Dren's disapproval.
- But your eloquent passion, your exquisite vulnerability moves me to risk all, and defy Orvas Dren. Yes, sweetie, I will name you Hortator.
- But I have something to ask of you...
- Will you give me... a kiss?
-  Option: [Stall for time]
- Please! Take your time, my little flower. What is a little time between such intimate friends?
 
 
-  Option: [Stall for time]
-  Option: [Give him a kiss]
- How tender and thoughtful! You've made me the happiest fellow in Vivec. And now, pumpkin, it's time for YOUR gift... And I have just what you want.
 - [Go to: being named Hortator]
 
 
-  Option: [Give him a kiss]
-  Option: [Bribe him 500 gold]
- You've broken my heart. But in time it will mend. And in the meantime, I'll console myself with your gold. And now, pumpkin, it's time for YOUR gift.
 - [Go to: being named Hortator]
 
 
-  Option: [Bribe him 500 gold]
Response 2: Player has low speechcraft.
- You want to be Hortator? A pity. Orvas Dren does NOT want you to be Hortator.
- And very few councilors would be willing to risk Ser Dren's disapproval.
- But if you were to give me a small gift of 1000 drakes, I might reconsider.
- What a thoughtful gift! How did you know? Gold! It's just what I wanted. And now it's time for YOUR gift... And I have just what you want.
Continuing from: [And now, pumpkin, it's time for YOUR gift.]
- In my formal capacity as Councilor of House Hlaalu, I give you my vote for the title of Hortator.
- And since all the councilors agree, here's the Belt of the Hortator.
 
 


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