Difference between revisions of "User:Thingy Person"

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WIP Article: Dialogue Systems for Writers
 
  
 
= Dialogue Branches =
 
 
What top-level branches are and how they comprise the dialogue menu
 
 
 
= Greetings and Goodbyes =
 
 
Their random nature. Some NPCs have only greetings. Example from Nazeem.
 
 
 
= Blocking Branches and Forcegreets =
 
 
Examples from Idolaf Battle-Born and Maul
 
 
 
= Walkaways =
 
 
Example from Maul
 
 
 
= Scenes =
 
 
Random conversations vs major establishers
 
 
 
= Notes on generic dialogue =
 
?
 
 
 
= Gameplay dialogue =
 
 
Barter, rent room, trainers, rumors and why not to be too creative with them
 

Latest revision as of 18:04, 14 December 2024