Difference between revisions of "Arcane University:Concept Art"

The Beyond Skyrim Wiki — Hosted by UESP
Jump to: navigation, search
(Added trail and added to its own category)
m (Added space to category sortkey to make it appear on top.)
Line 18: Line 18:
 
* external page: [https://conceptartempire.com/concept-art-tutorials/]
 
* external page: [https://conceptartempire.com/concept-art-tutorials/]
  
[[Category:Arcane University-Concept Art]]
+
[[Category:Arcane University-Concept Art| ]]

Revision as of 03:43, 12 April 2020

< Arcane University

This is the main page of the Beyond Skyrim Arcane University Concept Art tutorials.

Expectation

A concept artist can visualize and imagine shapes, layouts, color compositions and environments based on writing and discussions. This artwork plays a vital role to prepare 3D-Art and is the first step in the asset pipeline for game art. Concept art requires two basic skills: drawing and imagination. It always grounded in reality, yet still creative, and gives the viewer a clear understanding of how something would look if it were real. This can range from environments to creatures and even more complex characters. Visualizing entire worlds takes a lot of practice. Concept artists need to think like designers, using their knowledge to create objects and characters that could exist within their fantasy world.

General Workflow

Colour Composition

Perspectives

Layout

Tool-specific Guidelines and Links

  • external page: [1]