Editing Arcane University:Intro to Asset Implementation
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[[File:Collision Example.png]] | [[File:Collision Example.png]] | ||
− | Before you attach a collision, you must decide on Asset Type. Scroll down to [[ | + | Before you attach a collision, you must decide on Asset Type. Scroll down to [[Asset Types]] and find out if it's clutter (a misc object or moveable static) or static. |
'''There are different ways to attach a collision''', and you can do it with CK-CMD, Niftools, or in Nifskope itself. The ''type'' of collision your asset needs will differ, so '''read about collisions in [[AU:Mesh Collisions|the article]] and about [[#Clutter Asset Types|different types of clutter]].''' | '''There are different ways to attach a collision''', and you can do it with CK-CMD, Niftools, or in Nifskope itself. The ''type'' of collision your asset needs will differ, so '''read about collisions in [[AU:Mesh Collisions|the article]] and about [[#Clutter Asset Types|different types of clutter]].''' | ||
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If you've not even heard about Creation Kit before now, you must first install it. To ensure you install the right version, follow [https://www.creationkit.com/index.php?title=Category:Tutorials the tutorial on creationkit.com]. You can find various tutorials on the right hand side. If you're using ''Skyrim Special Edition'', also install the [https://www.nexusmods.com/skyrimspecialedition/mods/20061 SSE CK Fixes]. Trust me. | If you've not even heard about Creation Kit before now, you must first install it. To ensure you install the right version, follow [https://www.creationkit.com/index.php?title=Category:Tutorials the tutorial on creationkit.com]. You can find various tutorials on the right hand side. If you're using ''Skyrim Special Edition'', also install the [https://www.nexusmods.com/skyrimspecialedition/mods/20061 SSE CK Fixes]. Trust me. | ||
− | === Asset Types === | + | === Clutter Asset Types === |
− | Creation Kit has three different types of ''' | + | Creation Kit has three different types of '''clutter''': misc object, moveable static, and static. |
==== The defining properties of a [[File: Creation_Kit_Misc_Object_Icon.png]] Misc Object ==== | ==== The defining properties of a [[File: Creation_Kit_Misc_Object_Icon.png]] Misc Object ==== | ||
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In the Model box, navigate to your NIF file in the Data folder. | In the Model box, navigate to your NIF file in the Data folder. | ||
− | And that should be it! Before you close Creation Kit, take note of the Form ID - you can see it in the Object Window. | + | And that should be it! Before you close Creation Kit, take note of the Form ID - you can see it in the Object Window. |
=== Testing Your Asset === | === Testing Your Asset === |