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For example "MaleElfHaughty" or "FemaleElderly".
 
For example "MaleElfHaughty" or "FemaleElderly".
  
The "Allow Default Dialogue" checkbox governs whether NPCs with this voice type will use generic dialogue; generally this means dialogue that is not conditioned to any specific NPC or group of NPCs. Full detail on what this means can be found on the Creation Kit Wiki: https://www.creationkit.com/index.php?title=VoiceType
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The “Allow Default Dialogue” checkbox governs whether NPCs with this voice type will use generic dialogue; generally this means dialogue that is not conditioned to any specific NPC or group of NPCs. Full detail on what this means can be found on the Creation Kit Wiki: https://www.creationkit.com/index.php?title=VoiceType
  
Once you have created your voice type, the next step is to apply it to your NPC. To do that, first find your NPC in the Object Window and go to edit them. On the "Traits" type, look for the "Voice Type" dropdown menu. Find your voice type and select it.
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Once you have created your voice type, the next step is to apply it to your NPC. To do that, first find your NPC in the Object Window and go to edit them. On the “Traits” type, look for the “Voice Type” dropdown menu. Find your voice type and select it.
  
 
[[File:QI-VoiceLines-Fig4-NPC.png]]
 
[[File:QI-VoiceLines-Fig4-NPC.png]]
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"Talking Activators" are special activators that you can... talk to. Think of things like the Augur of Dunlain, the Dark Brotherhood's Black Doors, or Daedric Princes communicating through their statues.
 
"Talking Activators" are special activators that you can... talk to. Think of things like the Augur of Dunlain, the Dark Brotherhood's Black Doors, or Daedric Princes communicating through their statues.
  
These talking activators use voice types as well. Like for NPCs, there is a dropdown menu to select your voice type.   
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These talking activators use voice types a well. Like for NPCs, there is a dropdown menu to select your voice type.   
  
 
[[File:QI-VoiceLines-Fig5-TalkingActivator.PNG]]
 
[[File:QI-VoiceLines-Fig5-TalkingActivator.PNG]]
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* [https://drive.google.com/file/d/1R7gNTvGUle6PtUp7q7AhzoeljMsdfEQe/view?usp=sharing BSA]
 
* [https://drive.google.com/file/d/1R7gNTvGUle6PtUp7q7AhzoeljMsdfEQe/view?usp=sharing BSA]
  
'''Note:''' The plugin uses the prefix "AUVID" (Arcane University Voice Implementation Demo) on all of its forms. Look for the NPC AUVIDTestGuy in the cell AUVIDTestCell, and for dialogue in the AUVIDDialogueQuest.
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'''Note:''' The plugin uses the prefix “AUVID” (Arcane University Voice Implementation Demo) on all of its forms. Look for the NPC AUVIDTestGuy in the cell AUVIDTestCell, and for dialogue in the AUVIDDialogueQuest.
  
 
[[Category:Arcane University-Implementation]]
 
[[Category:Arcane University-Implementation]]

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