Morrowind:Factions

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Revision as of 22:57, 21 February 2018 by Jaberkaty (Talk | contribs) (Morrowind is made up of many factions from great houses to seemy underworld factions.)

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The Great Houses

There are Five Great Houses in Morrowind, House Dres, House Indoril, House Redoran, House Sadras, and House Telvanni. There are countless lesser houses that fall under these houses.

Reclamations Temple

After the fall of the Tribunal Temple in the Third Era, the Dunmer have reverted to worshiping the three "Good Daedra" and have dubbed themselves the Reclamations Temple. The three demi-gods of the Tribunal are now considered to be saints.

Ashlander Clans

Ashlanders still hold to the nomadic lifestyle of St. Veloth. They are nomadic, able to traverse lands that kill the unprepared, following herds of guar and living off the land.


The Betmer

The beastfolk of Morrowind have a long history of enslavement and subjugation. Those that still live in Morrowind are free mostly in name. Culturally divorced from their native homelands, many cling to the only life they have known.

The Morag Tong

The Morag Tong are a guild of assassins legally sanctioned to carry out Gray Writs in the shadowy machinations of the Morrowind Great Houses.

Vampire Clans

The vampires in Morrowind are of three different bloodlines than those found in other provinces. They consist of the Aundae, Berne and Quarra clans. Though they were largely thought to have died out as a consequence to the Red Year, there are those who know just how hard it is to eradicate these monsters from the land.