Editing Arcane University:Implementation Scribe Assignment

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* For the post-quest reward by courier, here are some pointers: [https://ck.uesp.net/wiki/RegisterForSingleUpdateGameTime_-_Form RegisterForSingleUpdateGameTime], and [https://ck.uesp.net/wiki/Using_the_Vanilla_Courier Using the Vanilla Courier]. You'll need to manually create a script for your quest, alongside the fragment script; see the [https://ck.uesp.net/wiki/Bethesda_Tutorial_Papyrus_Hello_World Bethesda Scripting Tutorial] for guidance on how to manually create a script. This new script will contain the OnUpdateGameTime event and run the code that spawns the courier. If this is too much right now, then just leave this part unimplemented and consider it extra credit.
 
* For the post-quest reward by courier, here are some pointers: [https://ck.uesp.net/wiki/RegisterForSingleUpdateGameTime_-_Form RegisterForSingleUpdateGameTime], and [https://ck.uesp.net/wiki/Using_the_Vanilla_Courier Using the Vanilla Courier]. You'll need to manually create a script for your quest, alongside the fragment script; see the [https://ck.uesp.net/wiki/Bethesda_Tutorial_Papyrus_Hello_World Bethesda Scripting Tutorial] for guidance on how to manually create a script. This new script will contain the OnUpdateGameTime event and run the code that spawns the courier. If this is too much right now, then just leave this part unimplemented and consider it extra credit.
 
* When testing, remember to COC from main menu every time to avoid interference from your previous testing session, as many aspects of the quest are baked into a saved game immediately.
 
* When testing, remember to COC from main menu every time to avoid interference from your previous testing session, as many aspects of the quest are baked into a saved game immediately.
* When you're done and everything works on your end, clean your plugin of any unnecessary or unintentional edits using xEdit. [https://www.youtube.com/watch?v=xtKh6UhK5RQ&t=7865 See this AU lecture for an introduction.] Do not use QuickAutoClean, you will have to get used to cleaning manually.
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* When you're done and everything works on your end, clean your plugin of any unnecessary or unintentional edits using xEdit. [https://www.youtube.com/watch?v=xtKh6UhK5RQ&t=7865 See this AU lecture for an introduction.]
 
* Gather up your .esp and your scripts (both .pex and .psc in the appropriate folder structure), combine everything into a .zip and post it for us to see. Recording a gameplay video would also be of great help if you are comfortable doing that.
 
* Gather up your .esp and your scripts (both .pex and .psc in the appropriate folder structure), combine everything into a .zip and post it for us to see. Recording a gameplay video would also be of great help if you are comfortable doing that.

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