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β | {{Trail|3D Art|Mesh Export to NIF}} | + | {{Trail|3D Art|Mesh Export to NIF}} |
Outfit Studio is a program which can natively work with NIFs. While intended to be used primarily to make small adjustments to existing outfits, it can also function as a capable exporter. It is included as part of BodySlide, which is available on the [https://www.nexusmods.com/skyrim/mods/49015?tab=posts Skyrim Nexus], on the [https://www.nexusmods.com/skyrimspecialedition/mods/201?tab=posts SSE Nexus] and on [https://github.com/ousnius/BodySlide-and-Outfit-Studio/releases Github]. It can be used to convert OBJ files to NIFs and the other way around. Since Obj files cannot contain rigging information, rigging will need to be done within Outfit Studio itself when working with rigged meshes such as clothes, like explained in [[AU:Rigging in Outfit Studio|Rigging in Outfit Studio]]. It also contains simple mesh deformation tools, useful for creating simple edits. In spite of its name, it can also work with non-rigged meshes. | Outfit Studio is a program which can natively work with NIFs. While intended to be used primarily to make small adjustments to existing outfits, it can also function as a capable exporter. It is included as part of BodySlide, which is available on the [https://www.nexusmods.com/skyrim/mods/49015?tab=posts Skyrim Nexus], on the [https://www.nexusmods.com/skyrimspecialedition/mods/201?tab=posts SSE Nexus] and on [https://github.com/ousnius/BodySlide-and-Outfit-Studio/releases Github]. It can be used to convert OBJ files to NIFs and the other way around. Since Obj files cannot contain rigging information, rigging will need to be done within Outfit Studio itself when working with rigged meshes such as clothes, like explained in [[AU:Rigging in Outfit Studio|Rigging in Outfit Studio]]. It also contains simple mesh deformation tools, useful for creating simple edits. In spite of its name, it can also work with non-rigged meshes. | ||