Editing Arcane University:World space synchronization
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=== Final checks and extras === | === Final checks and extras === | ||
− | You independently created a patch plugin for landscape and another one for references; you may as well merge them together. If base objects from the origin esm are still in use, you can detect them by right clicking your plugin, and applying the | + | You independently created a patch plugin for landscape and another one for references; you may as well merge them together. If base objects from the origin esm are still in use, you can detect them by right clicking your plugin, and applying the script "Report masters", then selecting your origin esm. This will list all such references and what base objects they use, and also LAND records where an incompatible land texture is used; but frustratingly, it will not list the land texture itself. |
To replace base objects, you can still use the script shown above in the Preparation section. After everything is replaced as needed, right click on your patch plugin and select "Clean masters". If nothing from the origin esm is used anymore, then it will now be removed as master and the plugin can be merged. | To replace base objects, you can still use the script shown above in the Preparation section. After everything is replaced as needed, right click on your patch plugin and select "Clean masters". If nothing from the origin esm is used anymore, then it will now be removed as master and the plugin can be merged. |