Editing Arcane University:World space synchronization

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=== Landscape ===
 
=== Landscape ===
  
Here, landscape refers to the LAND record in each cell, containing land height (i.e. heightmap data) and the land textures used (which refer to LTEX base objects). In xEdit, you need to disable the "Simple records" option or you will not be able to copy landscape. Find the options menu by clicking on the three horizontal bars, then "Options"; then under the General tab, make sure "Simple records LAND, NAVI, NAVM, CELL, WRLD (requires restart)" is unticked.
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Here, landscape refers to the LAND record in each cell, containing land height (i.e. heightmap data) and the land textures used (which refer to LTEX base objects). In xEdit, you need to disable the "Simple records" option or you will not be able to copy landscape. Find the options menu on the three horizontal bars, then "Options"; then under the General tab, make sure "Simple records LAND, NAVI, NAVM, CELL, WRLD (requires restart)" is unticked.
  
 
If you wish to copy land textures, and some of them still come from the origin world space's file, then you must temporarily make the origin file a master of the destination file for the copying to work; the copying will also not happen in a patch plugin, but is applied directly on the destination file. However, a later step will extract the edits into a patch plugin after all.
 
If you wish to copy land textures, and some of them still come from the origin world space's file, then you must temporarily make the origin file a master of the destination file for the copying to work; the copying will also not happen in a patch plugin, but is applied directly on the destination file. However, a later step will extract the edits into a patch plugin after all.

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